Play time in VR is also going up, House adds. While many PSVR experiences are short, Resident Evil 7's support for VR throughout the entire game has doubled the average play length. In other words, it's a technology that may be hitting its stride as developers learn to craft more than tech demos and mini games. It's not certain how well that stands in comparison to PC-based VR headsets. However, SuperData Research estimates that there were 243,000 Oculus Rift units sold through the end of 2016, and 420,000 HTC Vive units. If the real figures are reasonably close, that makes...