EDITORIAL Don't get too enamoured with your fancy, long term plans... Process technology is the best friend, and worst enemy of the graphics world. Throughout the years we have seen improvements in process tech create new opportunities within the 3D graphics industry, and at the same time we have seen it be the downfall of certain products and cycles. Today we see that in full effect, and for a variety of causes. Looking back through the years we have seen some great advances, and some huge stumbles. Consider NVIDIA and their flawed GeForce FX design on a “not quite ready...