Posted on 01/02/2006 8:58:19 AM PST by emiller
Playlogic Entertainment, Inc., which describes itself as "an independent publisher of games for consoles (Xbox, PlayStation2), PC, handheld (PSP, Game Boy Advance) and mobile devices" has a new video game in the works it hopes to release in the third quarter of 2006 entitled 'Diabolique: License to Sin'.
A summary of the game, as stated in a GameSpot.com advertisement, is:
In Diabolique: License to Sin, you play as an agent of Hell sent to Earth to gather souls. Stop Heaven's agents from stealing your prey by sniping, sneaking around, and driving in various hellish vehicles.
The game's official website describes the plot of the game as follows:
Every thousand years a very rare planetary alignment makes Earth invisible to the Boss of the Bosses. Secret agencies of Heavens and Hells fighting each other for human souls, stop obeying any rules at all during that time. And even though Hells agency traditionally does not obey rules, the balance between good and evil becomes gravely endangered when their opponents from Heaven also stop observing the rules! Dark Eaville, is on a mission to stop Heavens agency and bring back the delicate balance between good and evil.
I wonder what the game's hero, Dark Eaville, is going to have to do to "bring back the delicate balance between good and evil?" Will he be forced to kill Heaven's agents, extinguish the lives of those they're trying to reach on behalf of the "Boss of Bosses", or both? Regardless, the subliminal message to players of the game 'Diabolique: License to Sin' will be this: Agents of Heaven are the enemy.
Anyone surprised to hear that?
This can not be real, to stupid to be true
Nothing about this surprises me.
Sounds like a boring game. I'll bet it sells poorly.
Has there been any game with overtly religious themes that hasn't sucked?
Because this one sounds terrible.
If you cross one of those early games where you get to play God with Grand Theft Auto, you come up with something like this.
It comes from the mindset where "baaad" is a compliment.
Diabolique: License to Sin (PC)
Tailored suits, expensive cars, dynamic action, and business class graphics. Hell has quite a bit to offer in this third-person game from Metropolis Team.
http://pc.gamespy.com/pc/diabolique-license-to-sin/
It also proves that the First Amendment is wasted on some people.
Another one said that the pagan holidays stolen from the pagans will be returned to the pagans when Christianity is disbanded. Anybody else hear that? George Noory seemed totally neutral as these assertions went out over his moderated air.
I'd rather be playing the PC game The War In Heaven myself.
I don't know. 10-15 years ago, anyone describing the plot of Brokeback Mountain would have said the same thing.
I heard that moron "Lionel" on the radio pontificating that "social conservatives" are in a frenzy over it. The leftists try to propagandize by softening the absurdity and vileness of their message by going on and on about "it's just a movie." By labeling those that would walk out of the theater in disgust as "social conservatives" in a delivery with a sneering tone, he tried to minimize the fact that SOCIALLY NORMAL PEOPLE are avoiding this garbage disguised as art. It's all in an attempt to convert and paint regular Americans as prudish and crazy.
It was just a matter of time before they got as low as they could go with video games to plant seeds in the heads of the young. "Why the outrage, it's just a video game!" Yeah, right. They are so transparent while thinking they are so brilliant.
You know what, though? One of the reasons I love Art Bell is that he always treats everyone, no matter how loopy with respect. You can talk about lizard people formt he center of the earth, and Art will just nod, and uh-huh, and "that's interesting. If he and George didn't- they wouldn't have a show. Makes the crazies feel safe enough to phone in, so that we can have something to listen to at 3 in the morning
"Pay as you exit."
It seems like every other game involves driving around town and shooting at stuff. Another twenty-five percent involves walking around and shooting at stuff.
Screwtape Letter tactics updated for the X-box age
I used to play the video game "doom", in part because I have always liked horror flicks and this game was in that vein. But after playing the game for hours on end, several days in a row, I became depressed, negative, and cynical. I dropped the game like a hot potato when I realized what was happening.
These games do have an effect on people...and it is not good.
The people responsible for this should be hounded out of the civil square, banished to the margins where their petty prostitution is acceptable.
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