Free Republic
Browse · Search
General/Chat
Topics · Post Article

Skip to comments.

Battlestar Galactica: Cowardice Is a Punishable Offense
FR | 3/17/06 | Sean Finnegan

Posted on 03/17/2006 5:03:56 PM PST by nunya bidness

Since 9/11 there are really only two types of entertainment: pre or post. And in the timid world of television you won’t find much dealing with issues that approach our current era of uncertainty and conflict. Battlestar Galactica is the exception. The show has dealt with genocide, war, torture, treason, abortion, scarcity of resources, a prison uprising, faith, a breakdown of military discipline, love and loss, fear, cowardice, bravery, and an election. All while the constant and oppressive threat of annihilation surrounded the remnants of mankind after their planet was destroyed hurling them in to space escaping destruction and searching for a new home. It’s hard not to see the series as an allegory for America’s current state.

The final episode of the season put the “rag-tag fleet” in the middle of a presidential election whereby the central issue became settling a new-found planet. Populist candidate Baltar won based on the promise of finally starting a new life and escaping the perils of war against his more pragmatic opponent the incumbent former school teacher turned President Roslin. He won, naturally. Which begs the question: How long can a society last when confronted with battle fatigue before it simply gives up, pulls over, and gets out? Not long it seems.

This raises another question: Do people vote their hopes or their fears? On the one hand the humans could have been voting their hope that they would finally escape an enemy that has shown it would never rest until all of humanity was vanquished, on the other they could have been voting their fear that they might die without ever touching firm ground again. Of course the answer is a combination of the two. They voted in the hope that they would escape knowing that their fears would probably catch up with them later. Much in keeping with the American tradition of voting for candidates that would with any luck magically take them from peril to peace without the requisite hardship. Unfortunately, that never works.

So what did we learn from Lay Down Your Burdens? Quite simply, human nature is such that given a choice we will always take the path of least resistance even if it leads to subjugation. And in this case that’s exactly what happened. The humans were barely there a year before the hostile alien machines known as Cylons showed up and marched through the fledgling tent-city like the Germans in Vichy France. Why wouldn’t the good intentions of the fleet pierce the chrome-plated hearts of the enemy? The answer is simple: Cowardice is a punishable offense, and weakness is no defense.

Dilemmas like this make Battlestar Galactica compelling viewing. Science fiction has traditionally defined itself as utopian or dystopian as a matter of course, but reality is never that simple. What makes this different is that the present is more than enough of a canvas to paint a fictitious drama set in another time and place. Fear and doubt are prevalent human emotions since the Twin Towers fell. Indeed, palpable threats are the reason so many folks seek escape whenever possible. And few dramatic risks have been taken to combine the fantasy of space with the gritty and constrictive themes of blind sanguinity and overbearing dread.

And that’s what it comes down to when all is said and done. We can choose to witness the filtered news of faceless conflict surrounding us or we can escape and project on to unknown neighbors acts of sacrifice and valor depicted on the small screen. We can envision a day of peace but guard that faith with the reality of an enemy that has shown a visceral contempt for our lives. There is a message in Battlestar Galactica and in the optimism of most of us in a post-9/11 world: Hold on, keep the faith, and never give up hope.

All in all, not bad, not bad at all.


TOPICS: TV/Movies
KEYWORDS: battlestargalactica; bsg; sciencefiction; scifi
Navigation: use the links below to view more comments.
first previous 1-20 ... 61-8081-100101-120121-127 last
To: KevinDavis; Sofa King; nunya bidness
The Game Developers Conference 2006
March 20-24
San Jose, California
@ the San Jose Convention Center


Battlestar Galactica Creator and Producer Ronald D. Moore to deliver the vision keynote address entitled "Building a Better Battlestar" on Wednesday, March 22.
Learn More...
121 posted on 03/22/2006 5:46:27 AM PST by RandallFlagg (Roll your own cigarettes! You'll save $$$ and smoke less!(Magnetic bumper stickers-click my name)
[ Post Reply | Private Reply | To 117 | View Replies]

To: KevinDavis; Sofa King; nunya bidness
Here's an update from Mrs. Ron Moore at the convention (copied from the SciFi forums):
Okay guys.
I thought I said No Parties while I was gone. Look at this place!
Just checking in from the convention. We walked into the hotel, and I have never heard anything like it. There had to be 300 (mainly guys) in the lobby. All talking at once. It was such a bizzare sound, like a beehive. They were all partying for the start of the convention.
There's a LOT of money in this place. A Lot of money. I guess I had no idea, how huge this is. They expect 12,000 people.
We dumped our bags, jumped in the car, and headed for our favorite Japanese restaraunt on the planet. 45 minutes later, exctasy.
It's always nice to be home, I grew up in the Bay Area, so we are here as often as possible.
Ron gives his speech today, I will stick around to hear it, and then abandon him to geekdom, and head out to visit friends.

The margaritas are fine, but try to find something interesting to talk about so I have something to read when I check in. What the hell happened to all of the grownups? Raymond, Nikon? you guys out there?
Yes Athena, keep the seat warm!


I sure wish I could be there.
122 posted on 03/22/2006 9:33:54 AM PST by RandallFlagg (Roll your own cigarettes! You'll save $$$ and smoke less!(Magnetic bumper stickers-click my name)
[ Post Reply | Private Reply | To 121 | View Replies]

To: Zuben Elgenubi
Funny how those that steal images and post them on thier websites like xenite.org get up set when you hot link them.


123 posted on 03/22/2006 9:47:17 AM PST by CJ Wolf
[ Post Reply | Private Reply | To 66 | View Replies]

To: CJ Wolf

Wow. First time ever that has happened to me. My ping got ponged, I guess. How does that make me a Bandwidth Thief?


124 posted on 03/22/2006 10:14:50 AM PST by Zuben Elgenubi
[ Post Reply | Private Reply | To 123 | View Replies]

To: Zuben Elgenubi

You are not a bandwidth thief, it's just that some morons think that if you link to a file on thier server then you are stealing it.


125 posted on 03/22/2006 11:01:56 AM PST by CJ Wolf (no tagline today.)
[ Post Reply | Private Reply | To 124 | View Replies]

To: RandallFlagg; KevinDavis
Slashdot account of the convention:

I got here late, but not before the montage of Battlestar footage had ended. Ron More comes on from stage left. He's here to talk about the process of developing and adapting the original show into the popular sequel series. What are the fundamentals of Battlestar Galactica? Cylon attack on the colonies. Original show is very dark. A show of survival, not the normal s/f pablum. Footage from the original show compared to the new show, with the attack on the homeworld. Side-by-side comparison of the old footage with the new footage of the genocidal attack. Realistically, you don't want to have 'fun' with the attack. It's not that it can't be entertaining, but there has to be a fundamental realism. With the new show, a lot of the attack was off-screen, to make it about the character's reaction rather than just special effects. Somewhat topical, as the pitch for the new show came soon after the September 11th attacks. "You know what it is to wake up one day and find that the world has changed forever." Out in the fog, terrible things are happening, an important element of the show.

The characters are the core of the show: 'The Family Adama'. Everything rotates around the Family of Adama. Footage of the family, side by side, in the old and new. In the old show 'not credible' to have his whole family on the ship. To make the show rooted in our reality, he avoided the hierarchical military state by having Apollo come aboard later in the show. You lose Athena, who had no real purpose. The role of Athena is taken by Starbuck. Instead of Zach dying in the pilot, he's part of the backstory. Welds together how Starbuck, Adama, and Apollo interact.

Footage of new and old Adama. He's key both as the father of the family, but he's also the father-figure for audience and survivors. A man of principle and true beliefs. He's a believer in democracy, and ethics, honorable person. Mixed with the realities of a ship at war, crossing some ethical lines. He's not perfect, 'a human man for a human story.'

Problem with the original story was that there was nothing to balance Adama as an authority figure. Balanced, of course, with the Madam President. Compared with the old show's aging president (weak, non-threatening). President is important in three ways: Balance of military and civil authority, Mother figure of the show (though there is little sexual tension), she is a reminder of the apocalypse. She grounds the series in the context of the tragedy that began the show.

The government: the Quorum of Twelve. The original was a bunch of straw men with stupid ideas ("Let's trust the Cylons!") This time around, a group with more of a backbone. A show about democracy, what it means to be in a society during a time of war. There still has to be a civilian government despite the time of war. Not only that you survive, but the way you survive. The decision to make Starbuck into a woman... lots of 'comment'. Comparison of old starbuck and new Starbuck. Starbuck is a 'load-bearing member' in the architecture of the show. Making her a woman was almost random. Original Starbuck was a cliche (hot-shot pilot, womanizer, gambler), only really worked because of the actor. His attitude made the character okay. The new show: Don't let things be 'okay'. Don't have fun. Everything has consequences. 'This is a screwed up person.' She's been really damaged, and is only functioning in the military environment because it's all she knows.

Colonel Ty, another part of the Family Adama. Provides contemporary for Adama, a confidante for the head of the family. He's a drinker because he wanted the character to be fundamentally different than Commander Riker. Riker's job was to say 'me too'. He wanted an XO with more truth to him, because he's the guy everyone hates. 'The captain's whipping boy'. Make him a screwed up guy so that one of the folks close to Adama can be a poor choice to listen to.

Boomer, very little thought. An extension of family and a second family unit. The part where Boomer was a Pylon suggested by co-producer. "That is fucking brilliant!" Designed to be a very human element, Cylon change made without changing any of her dialogue.

Cylons! Old and new. Comparison between old and new bad guys. The limitations of TV actually help, in ways. Real stuff out of the question. CGI was originally thought to be out of the question. 'What if they look like us?' That idea opened up a lot of the stuff that's the basis of the show. If this was a videogame, they would have spent all their time making 'really cool Cylons'. The limitations of TV actually helped the show a lot by making them do somethiing they might not otherwise have ever done.

Not just 'an attack from the black', but a betrayal. Baltar. Why did he do this? Interesting that he gave up his own race. A lot of problems from within rather than without. He sells out the entire race ... for a woman. He's not even paying attention, but sells out the race just the same. He's kept in the show, with the crew, to make that betrayal last and last. Mmmm torture. Otherwise you end up with a guy chewing the scene and twirling his mustache.

Vipers basically unchanged. Why change something that works? The use of the handheld camera in space grounds a non-real moment in reality. Comparing it with shots of the Enterprise. Audiences are smart, even if they're non-technical. Tying the hands of the animators to make sure that there was always 'a cameraman' for every shot. New locations were guided by the philosophy: People actually live there. Make the controls workable. "Why did all those people in Star Trek have pictures of space on their walls?" They want things that comfort them.

The myth of Kobal and the 13th tribe: the underlying story of the show. Stayed very far away from Egypt/Greece, going for a more pagan/greco-roman element. 'What kind of universe do they live in?' They lost the Star Wars/Star Trek 'populated universe' idea. He was tired of having lots of alien races. Philosophically, he wanted a drama more than s/f. No aliens, no time travel, no evil twins. "You're forcing the show to be internally driven." The story is about the character's lives, not something from outside. The Search for Earth is the underlying driver of the show: Going to the 13th colony. A refuge from the Cylons. The challenge was to make it 'real'. "Why are you only now mentioning Earth?" is the reaction from the audience. Adama is lying, reaffirms what the audience is thinking while making the situation believable. "It's not enough to survive."

Ultimately, he didn't want to destroy the show to save it. Don't wipe the slate clean, take what was important to the show and translate that to a new audience. Telling the same story in different way. They're unique, very special shows. They're different, but they're both very much Battlestar Galactica.

Interesting. More food for thought.

126 posted on 03/22/2006 4:19:52 PM PST by nunya bidness (“Unsung, the noblest deed will die.” - Pindar)
[ Post Reply | Private Reply | To 122 | View Replies]

To: nunya bidness

Sweet! Nothing about a BSG game, huh?


127 posted on 03/22/2006 8:12:20 PM PST by RandallFlagg (Roll your own cigarettes! You'll save $$$ and smoke less!(Magnetic bumper stickers-click my name)
[ Post Reply | Private Reply | To 126 | View Replies]


Navigation: use the links below to view more comments.
first previous 1-20 ... 61-8081-100101-120121-127 last

Disclaimer: Opinions posted on Free Republic are those of the individual posters and do not necessarily represent the opinion of Free Republic or its management. All materials posted herein are protected by copyright law and the exemption for fair use of copyrighted works.

Free Republic
Browse · Search
General/Chat
Topics · Post Article

FreeRepublic, LLC, PO BOX 9771, FRESNO, CA 93794
FreeRepublic.com is powered by software copyright 2000-2008 John Robinson