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Touching moment 3,000 miles apart becomes a virtual reality
Independent.co.uk ^ | 30 October 2002 | By Charles Arthur, Technology Editor

Posted on 10/29/2002 5:28:40 PM PST by Momaw Nadon

The cube felt rubbery, although it didn't strictly exist. As I moved the pencil-like mouse in my hand, a cursor moved too in the virtual room where the cube sat. A little manoeuvring and the cursor was beneath the cube. Move the pencil (called a "phantom") upwards, and suddenly there was the sensation of weight, and the cube moved upwards on the screen. With a little practice, I could flip it upwards and catch it. The surface seemed to give, like rubber; the weight felt like a small ball, perhaps a golf ball.

A few minutes later another cursor appeared, and moved to the opposite side of the cube. Then we both pushed at the same time, and the cube rose. It was the first transmission of "touch" over the internet, demonstrated simultaneously in London and Massachusetts yesterday.

The other cursor belonged to Jung Kim, a PhD student at the Massachusetts Institute of Technology's "Touch Lab" in Boston.

Developed by Joel Jordan, a PhD student at University College London, with MIT in Boston, the software used could one day mean that we will feel the sensation of objects picked up on the surface of the Moon or beneath the sea, surgeons could do operations remotely, a whole new genre of computer games could be created – internet arm-wrestling, anyone? – and perhaps a remarkable new spice could be added to internet sex.

The sensation of touch came from tiny motors inside the phantom's jointed systems, which were instructed by the computer when to resist any further movement. Take a fast enough link between two computers, and – just as in the demonstration – they can tell each other when their users' movements are bringing them into "contact" with the virtual objects in their memory.

Promising? To Mr Jordan, 27, it certainly seems so. But to some, the demonstration may just sound like an extension of the most-hyped technologies of the early 1990s: virtual reality, or VR, which became fixed in the public imagination by films such asThe Lawnmower Man in 1992, in which a couple had sex in an artificially created virtual reality world.

Like the dot.coms half a decade later, VR companies sprang up everywhere. But almost as soon as the film was released the VR bubble was bursting. "A lot of us were accused of over-hyping the technology," said Bob Stone, scientific director of VP Group, one of the longest- established VR companies – although it coyly describes itself as an "international leader in real-time 3D graphics software and solutions".

Mr Stone thinks the problem was that people were pushing VR for its own sake, rather than asking what problems it could solve, and how best to do that.

While Data Gloves – which could give the sensation that you were holding an object in your hand – looked good in pictures, they were expensive, and difficult to keep calibrated. Similarly, the headsets could give users nausea, preventing games companies from introducing them for home users in 1995.

So virtual reality became the technology that dared not speak its name. But today it was in reach of almost anyone, said Mr Stone.

"Nowadays you can buy a machine for under £1,000 which will outperform a supercomputer of a few years ago. Now, the specialised peripherals like the phantom, and the headset and gloves are available, but they're still unproven from the human effects point of view."

They are also expensive: the phantom that Mr Jordan was using at UCL costs $20,000 (£12,500).

VR had grown up, Mr Stone said. VP Group developed a system for the Army, using headsets to simulate 20mm and 30mm guns. "They fired one million virtual rounds of ammunition with it. If they'd done that with real ammunition it would have cost them £41m just for ordnance." The VR system cost less than £500,000.

Now, VR is actually worming its way into many aspects of our lives without our realising it. Keyhole surgery, where surgeons use controls and image viewers to manipulate instruments inside the body, is a form of VR. Computer games fans can buy steering wheels for race simulations that will give "force feedback" as they try to turn a corner.

Applications for "haptic" (touch) virtual reality systems:

MINE CLEARANCE

The French military is training recruits how to recognise different types of mines using simulations: different types of mine feel different when probed. More advanced systems might let mines be cleared by machine, at no risk to the operator.

UNDERSEA EXPLORATION

Machines can go where humans cannot. Being able to feel one's way around a sunken wreck or the base of an oil well would mean fewer risky trips by divers to deep-sea locations.

COMPUTER GAMES

With virtual golf, you could feel how hard you had hit a putt. Professionals might use it to prepare for tournaments.

INTERNET SEX

"Teledildonics" has long been a holy grail of the sex industry, but the costs have been too great and the technology too complex. But once something becomes widespread, the sex industry will find a way to make it pay – and possibly even speed its adoption.

SURGERY

Medicine is already benefiting from robots that can make hip replacements. But surgeons still prefer to be able to feel what they are doing. High-speed links and sensitive tools could let surgeons work in different places without travelling there.


TOPICS: Business/Economy; Culture/Society; Front Page News; Miscellaneous; News/Current Events; Philosophy; Technical; Unclassified
KEYWORDS: independentcouk; techindex
FYI and discussion
1 posted on 10/29/2002 5:28:41 PM PST by Momaw Nadon
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To: Momaw Nadon
Teledildonics. Is this a great century or what?
2 posted on 10/29/2002 5:36:40 PM PST by Maceman
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To: Momaw Nadon
Mine-clearance, Teledildonics and Surgery.

I have a great deal of difficulty keeping my accounts and passwords in order and up to date as it is. This seems fraught with liability concerns.

And potential personal discomfort as well.

3 posted on 10/29/2002 5:38:52 PM PST by billorites
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To: Momaw Nadon
"a whole new genre of computer games could be created – internet arm-wrestling, anyone? – and perhaps a remarkable new spice could be added to internet sex."

I'll bet the sex version gets created first!

4 posted on 10/29/2002 5:43:56 PM PST by BobS
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To: BobS
Does it come with virtual tissues?
5 posted on 10/29/2002 5:46:22 PM PST by reagan_fanatic
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To: BobS
Just think, the OBGYN and the Proctologist could make house calls again.
6 posted on 10/29/2002 5:48:58 PM PST by meia
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To: meia
I think I'll reserve www.e-dildo.com right now if someone hasn't beat me to it.
7 posted on 10/29/2002 5:52:29 PM PST by meia
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To: *tech_index; Ernest_at_the_Beach; sourcery
http://www.freerepublic.com/perl/bump-list
8 posted on 10/29/2002 5:58:10 PM PST by Free the USA
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To: meia
Perhaps someday there will be www.virtualanncoulter.com
9 posted on 10/29/2002 6:29:52 PM PST by Momaw Nadon
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To: meia
...if someone hasn't beat me to it.

Ooof. That hurts.

Anyway, I can see the advertising slogan for e-dildo.com now: Reach out and touch someone!

10 posted on 10/29/2002 6:31:29 PM PST by sourcery
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To: BobS
I'll bet the sex version gets created first!

Here's an old bit from a Dennis Miller comedy rant, but it's very astute:

"Scientists estimate that by the end of this century, via the means of Virtual Reality, a man will be able to simulate making love to any women he wants to through his television set. You know, folks, the day an unemployed ironworker can lay in his Bark-a-lounger with a Fosters in one hand and a channel flicker in the other and fuck Claudia Schiffer for $19.95, it’s gonna make crack look like Sanka..."

11 posted on 10/29/2002 7:44:38 PM PST by Dan Day
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To: BobS
I'll bet the sex version gets created first!

Here's an old bit from a Dennis Miller comedy rant, but it's very astute:

"Scientists estimate that by the end of this century, via the means of Virtual Reality, a man will be able to simulate making love to any women he wants to through his television set. You know, folks, the day an unemployed ironworker can lay in his Bark-a-lounger with a Fosters in one hand and a channel flicker in the other and f*** Claudia Schiffer for $19.95, it’s gonna make crack look like Sanka..."

[Oops, sorry, I forget to bleep out the obscenity when I posted this bit the first time. If it bothers anyone, feel free to have the moderators zap the first version.]

12 posted on 10/29/2002 8:07:52 PM PST by Dan Day
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To: Dan Day
See? The sex interest will get the wheels moving first.
Then someone will come along vith a virus!
13 posted on 10/31/2002 6:12:37 PM PST by BobS
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