Posted on 10/06/2019 12:56:19 PM PDT by dayglored
Theres no way I can write about the return of Flight Simulator without sharing just a little bit of my own story for context,...
...
Like many of its predecessors, the new simulator models the entire planet, including something like 40,000 airports worldwide. I used to brag in presentations about FSX that we started with 2 terabytes of scenery data, and then compressed that to fit onto a couple of DVDs in a box. The world in the new version consists of 2 petabytes of data yes, thats one thousand times bigger. The scenery is built on Bing satellite and aerial imagery, augmented with cool buzzwordy stuff like photogrammetric 3D modeling and multiple other data sources, all of which is streamed via Microsofts Azure cloud service. Yes, the word streaming means youll need an internet connection, but you can download and pre-cache scenery areas for offline use, or even fly in a fully offline mode.
All of this data results in an environment that is often breathtakingly lifelike, and it means that the entire planet is effectively what we used to call a high detail area, only more realistic. For the tech-savvy, many of the scenery areas boast a resolution of 3 centimeters per pixel, while the default in FSX was about 1 meter per pixel. Throw in 1.5 trillion trees, individual blades of grass modeled in 3D, and a complete overhaul of lighting and shadows, and the result is an unprecedented level of detail for a flight simulator of any kind. True VFR flight, day or night, with real-world landmarks is now possible everywhere on the planet.
... [Lots more at the link]
(Excerpt) Read more at inspire.eaa.org ...
I agree, this is one thing I do miss, I enjoyed the flight simulator.
“3 centimeters per pixel”
Wonder what kind of GPU capability it would require?
Re: pricing
I’ll leave that to others not having any firsthand info myself.
Lol, nope...
— Wonder what kind of GPU capability it would require?
Probably about 27 bazillion hyper-polygons per giga-parsec.
There is nothing to see flying over Area 51.
Only roofs of buildings, some runways and parked cars.
Anything interesting is under those roofs or on desktop
computer screens in offices.
There's nothing to see.
Move on, move on, move on ....move...
I gots to have me one of dim..!! :)
:)
I know... There are some decent GPUs out there, but that kind of graphic detail is just absolutely incredible! Probably have to water cool one from the swimming pool!
This has got to be targeted for serious gamers with the right equipment. The average user is more than likely not going to have the graphic capability to run this on the highest graphic rendering? Pretty cool work they did here though!
It’s a good question... lol
Or Underground...
Will I be able to afford it?
I thought the same thing. After having a couple F-18 try to warn you off, of course...
The original MS flight simulator had a MS approved add on disk with combat planes and missions. I had the best time with that, they even had the old Sopwith Camel and you could dog fight German planes of the same era.
— Will I be able to afford it?
If you have to ask...
Ditto.
Cost.....Thats the biggest question. If they do a subscription thing, Ill stick with Prepar3d 4.5. I already have plenty invested.
I was asking for a friend?) LOL
I’ve heard pilots say that if you can fly a plane in MSF, you can fly a real one. The only difference is the real ones don’t have a keyboard. MSF does a virtual cockpit with working controls, but the keyboard is easier. And a joystick works better than a mouse as the yoke.
Do they have Meigs Field? :-(
Even cooler if real black helos and SWAT teams arrived at your house just as you were breaching g A51 security.
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