Posted on 10/23/2017 5:56:10 AM PDT by dayglored
Windows 10's Fall Creators Update is full of changes, but one of the understated additions could make a big difference if you're a gamer. Microsoft has switched on its previously teased TruePlay feature, which promises to protect against "common" cheats in Universal Windows Platform games. Titles that take advantage of the safeguard will both run in a protected mode and trigger a background service that watches for typical cheating behavior. If they find anything amiss, they'll send data to the developer. You can switch off TruePlay if you're nervous about Windows transmitting your data, but companies can limit what you're allowed to do (playing online, for example) if you don't have it enabled.
Of course, the dependence on UWP limits its usefuless. You're more likely to see Valve Anti-Cheat because of Steam's sheer dominance in the gaming world. Consider this, though: TruePlay plugs a hole in anti-cheat protection, and it helps put UWP games more on par with their Steam counterparts. A developer might be more likely to write a UWP version of a title knowing that a few bad apples won't ruin the online experience for honest players.
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Who has time for online games?
Solitaire doesn’t count, of course.
I hear ya. I've never gamed, unless you count an occasional spot of Angry Birds to help me fall asleep. Oh yeah, and Pong/Breakout in the 70's...
But apparently a fair number of FReepers are gamers, so this is for them. :-)
Better than a backdoor into your privacy. What's the point of passwords even.
"Have no concern, Comrade Citizen. If you are doing nothing wrong, you have nothing to fear."
There are A LOT cheaters in the multi-player universe. Wall Hack (see other players always), god cheats, unlimited ammo, etc.
You can quickly tell (or suspect) who the cheaters are if you play.
Whatever happened to PunkBuster?
Me and a moderator from Novalogic concluded that Punkbuster really didn’t put a lot of effort in their product. It did not prevent cheating a lot and communications to them was really bad so I guess more people found their product was too flawed and quit implementing it in their games.
I must comment the people from Blizzard, they seem to do a good job on banning cheaters.
Maybe a ‘cheaters version’ of games could be put out... teach the young hacker skills they might need for the world we’re moving into...
I’m a gamer, but not online. Much too stressful.
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