Free Republic
Browse · Search
General/Chat
Topics · Post Article

Skip to comments.

40 YEARS AGO: ‘DONKEY KONG’ SAVES NINTENDO FROM FAILURE
UltimateClassicRock ^ | July 9, 2021 | Corey Irwin

Posted on 07/09/2021 6:37:50 PM PDT by nickcarraway

On July 9, 1981, Nintendo released Donkey Kong, the arcade game that saved the company.

By this time Nintendo had been around nearly 100 years, though the company’s work had evolved greatly over time. It started as a playing-card company, later getting into such varied productions as instant rice and taxi services. In 1969, it ventured into an industry that would prove fruitful: electronic video games. For the next decade, Nintendo would achieve success in Japan with various home-gaming systems and arcade games.

In 1979, the company decided it wanted to branch into the profitable U.S. market. Everyone agreed on the title that would break Nintendo in the States: Radar Scope, a game that had already proven to be immensely popular in Japanese arcades.

Nintendo produced 3,000 copies of the space-age shooter game, confident it would resonate with American audiences. They were wrong. Released in December 1980, Radar Scope was met with a collective yawn. Only a third of the arcade games even left Nintendo’s Seattle area warehouse. Its commercial failure sent to company into crisis.

Watch Gameplay of 'Radar Scope'

Arcade Game: Radar Scope (1980 Nintendo) Subscribe to Ultimate Classic Rock on

In an effort to recoup some of the money spent on the failed Radar Scope release, Nintendo sought to find a way to convert the arcade game’s expensive hardware into another product. The project was given to Shigeru Miyamoto, a staff artist at Nintendo who had never developed a game in his life.

What Miyamoto lacked in experience he more than made up for in creativity. He also brought with him a perspective unlike anything in gaming at the time. Rather than creating shooter games like Space Invaders or Centipede, Miyamoto wanted to infuse his game with a narrative, and he wanted the visuals to further reflect a comic book influence.

“When I was younger, I used to draw my own comics, and in school I studied industrial design,” Miyamoto recalled to NPR decades later. “So, from both of those past experiences, I was always thinking about what's the right angle to draw a picture from or to view something from and was constantly thinking about perspective in that sense.”

Originally, Miyamoto wanted to use the story of Popeye, the classic cartoon character that was always saving his love, Olive Oyl, from the villainous Brutus. When Nintendo was unable to secure the cartoon’s rights, Miyamoto created new characters but based their conflict on the classic Popeye love triangle. There’d still be a damsel in distress, but now she was held captive by a giant ape. And the hero was no longer a sailor but rather a brave carpenter, originally called “Jumpman.”

Surprisingly, many ideas came to Miyamoto while he washed up in the company bathtub. “There was a water boiler that was used to make the hanafuda [traditional Japanese playing cards that Nintendo manufactured],” the designer recalled in 2016. “And the water from this boiler was also used for a bathtub. ... At night when nobody was around, you could hang out there for a long time. It totally saved me. It was really effective at letting me put my ideas in order."

In the book Game Over, Press Start to Continue, Miyamoto noted that he didn’t want the ape to be “too evil or repulsive,” instead making the unusual decision to make him the game’s star. In the original story concept, the giant animal was the carpenter’s pet. Tired of being owned by a “mean, small man,” he escaped his cage and kidnapped his owner’s girlfriend. The narrative changed slightly, but the basic concept remained.

Watch Gameplay of 'Donkey Kong'

Donkey Kong 1981 - Arcade Gameplay Subscribe to Ultimate Classic Rock on

Through various levels, Jumpman would dodge barrels thrown by the ape - and other assorted obstacles - in his quest to rescue his love. Miyamoto even contributed the game’s music in an effort to enhance its cinematic-like quality.

“I grew up watching a lot of cartoons and anime, so I just had this image that at the beginning there's always this dramatic music to start things off — that's where the dramatic [intro tune] came from," he explained. "And then for the ending, I play guitar a little bit, and so the end song I put together as a bit of a parody of a song I used to play on guitar.”

As the game was readying for release, some final tweaks were made. Aware that the name Jumpman wouldn’t really work in the U.S., Nintendo decided to rename the character Mario - his name coming from the landlord who owned the storage facility housing its arcade games. For the ape - and the game's title - Miyamoto combined Kong from the classic King Kong movies, and Donkey, a word he found in a Japanese-to-English dictionary that was described as stubborn and idiotic. So, the name "Donkey Kong" was born, a title universally hated by Nintendo’s U.S. sales managers.

“Everyone thought that it wouldn't succeed,” Miyamoto recalled of the initial reaction to the name. “But because the game did so well, even today based on that experience, when somebody tells me, ‘Oh, that name is too strange, it won't work,’ I get very convinced and say, ‘Yes, I've thought of something that is very unique! This is going to do well.’"

“Well” may be an understatement. Released on July 9, 1981, the initial 2,000 Donkey Kong arcade games - built in converted Radar Scope units - sold out quickly. Nintendo began producing more in Japan, but the demand, coupled with lag time, led the company to set up shop in the U.S. as well.

By October 1981, Donkey Kong was selling 4,000 units a month. By the summer of 1982, the game had earned Nintendo more than $180 million in revenue. By the time 1983 arrived, Donkey Kong had brought in more than $280 million.

Whereas Nintendo had previously been teetering on the brink of financial failure, Donkey Kong brought the company to new heights. And the impact was only just starting. Soon Mario would get his own fully developed franchise, catapulting Nintendo to the biggest gaming company in the world and becoming one of the world’s most beloved characters in the process.


TOPICS: Computers/Internet; Music/Entertainment
KEYWORDS: arcadegames; crazykong; donkeykong; japan; kingkong; mispellings; misspelling; monkeykong; nintendo; pacman; tldr; videogames
Navigation: use the links below to view more comments.
first 1-2021-24 next last

1 posted on 07/09/2021 6:37:50 PM PDT by nickcarraway
[ Post Reply | Private Reply | View Replies]

To: nickcarraway

It’s on…


2 posted on 07/09/2021 6:43:00 PM PDT by Responsibility2nd (I love my country. It’s my government that I hate.)
[ Post Reply | Private Reply | To 1 | View Replies]

To: nickcarraway

I was an Asteroids guy, myself.


3 posted on 07/09/2021 6:43:13 PM PDT by E. Pluribus Unum ("Communism is not love. Communism is a hammer which we use to crush the enemy." ― Mao Zedong)
[ Post Reply | Private Reply | To 1 | View Replies]

To: nickcarraway

Space Invaders rules.


4 posted on 07/09/2021 6:44:08 PM PDT by kaehurowing
[ Post Reply | Private Reply | To 1 | View Replies]

To: nickcarraway
I can testify tat this game cost the US Army a pile of money. The break room in our barracks always had 2 or 3 guys hangin around dumpin quarters into it.

This and Pac-man. d:^)

5 posted on 07/09/2021 6:44:27 PM PDT by CopperTop (Outside the wire it's just us chickens. Dig?)
[ Post Reply | Private Reply | To 1 | View Replies]

To: E. Pluribus Unum

Missile Command and Tempest


6 posted on 07/09/2021 6:55:05 PM PDT by Eddie01
[ Post Reply | Private Reply | To 3 | View Replies]

To: All
I have a sit down (cocktail) Ms. Pacman game that I converted w/ a new screen and a card. All I ever play is Donkey Kong. To me it's the best (and hardest) video game. When I have a great game, I'll get over 150k.

The guys on King of Kong were going near a million I think (or over it). BTW - it's a must watch documentary if you haven't seen it.

7 posted on 07/09/2021 6:57:09 PM PDT by FLNittany
[ Post Reply | Private Reply | To 5 | View Replies]

To: nickcarraway

I was more into PacMan and Ms. PacMan in that era.


8 posted on 07/09/2021 7:00:08 PM PDT by PROCON (Our rights do not come from government, therefore they cannot take them away.)
[ Post Reply | Private Reply | To 1 | View Replies]

To: nickcarraway

Great piece, thanks for posting it. Shared it with my Nintendo-raised kid on FB. She’ll really get a kick out of it, esp. the business angle.


9 posted on 07/09/2021 7:07:02 PM PDT by jocon307 (Dem party delenda est!)
[ Post Reply | Private Reply | To 1 | View Replies]

To: PROCON; SaveFerris; Gamecock; mylife
Frogger was where it's at.


10 posted on 07/09/2021 7:11:14 PM PDT by Larry Lucido (Donate! Don't just post clickbait!)
[ Post Reply | Private Reply | To 8 | View Replies]

To: nickcarraway

The narrative game idea ended up peaking with Leisure Suit Larry. After that one, all computer games were just “me too”.


11 posted on 07/09/2021 7:11:43 PM PDT by Bernard (“When once the guardian angel has taken flight, everything is lost”. – William H. Seward, 1/12/1861)
[ Post Reply | Private Reply | To 1 | View Replies]

Falcon Industries’ clone, “Crazy Kong”, was all over Europe.


12 posted on 07/09/2021 7:14:08 PM PDT by Olog-hai ("No Republican, no matter how liberal, is going to woo a Democratic vote." -- Ronald Reagan, 1960)
[ Post Reply | Private Reply | To 1 | View Replies]

To: Larry Lucido

Massively underrated Seinfeld scene.


13 posted on 07/09/2021 7:31:22 PM PDT by Bruce Campbells Chin
[ Post Reply | Private Reply | To 10 | View Replies]

To: Responsibility2nd

Really cool story. Good for that guy to ce up with and debelop that idea.


14 posted on 07/09/2021 7:32:08 PM PDT by Bruce Campbells Chin
[ Post Reply | Private Reply | To 2 | View Replies]

To: Bruce Campbells Chin; PROCON
And the Frogger was located, of all places, at Mario's.


15 posted on 07/09/2021 7:42:07 PM PDT by Larry Lucido (Donate! Don't just post clickbait!)
[ Post Reply | Private Reply | To 13 | View Replies]

To: nickcarraway

Funny, but I heard years ago that the name Donkey Kong was actually a mistranslation, and that it was supposed to Monkey Kong. Which kind of makes sense, I thought.


16 posted on 07/09/2021 7:43:50 PM PDT by chaosagent (Remember, no matter how you slice it, forbidden fruit still tastes the sweetest!)
[ Post Reply | Private Reply | To 1 | View Replies]

To: Larry Lucido

Is that Mario Mario or Luigi Mario?


17 posted on 07/09/2021 7:44:29 PM PDT by Repeal The 17th (Get out of the matrix and get a real life.)
[ Post Reply | Private Reply | To 15 | View Replies]

To: Repeal The 17th

Groucho Mario.


18 posted on 07/09/2021 7:45:22 PM PDT by Larry Lucido (Donate! Don't just post clickbait!)
[ Post Reply | Private Reply | To 17 | View Replies]

To: Larry Lucido

So where’ve you been? WE’RE TANKIN’ HERE!


19 posted on 07/09/2021 7:46:08 PM PDT by Secret Agent Man (Gone Galt; Not Averse to Going Bronson.)
[ Post Reply | Private Reply | To 15 | View Replies]

To: nickcarraway

20 posted on 07/09/2021 7:53:22 PM PDT by GrandJediMasterYoda (As long as Hillary Clinton remains free equal justice under the law will never exist in the USA)
[ Post Reply | Private Reply | To 1 | View Replies]


Navigation: use the links below to view more comments.
first 1-2021-24 next last

Disclaimer: Opinions posted on Free Republic are those of the individual posters and do not necessarily represent the opinion of Free Republic or its management. All materials posted herein are protected by copyright law and the exemption for fair use of copyrighted works.

Free Republic
Browse · Search
General/Chat
Topics · Post Article

FreeRepublic, LLC, PO BOX 9771, FRESNO, CA 93794
FreeRepublic.com is powered by software copyright 2000-2008 John Robinson