It comes with the analog controller. So it isnt just the remote controller. Problem for 99.99% of developers solved.
The two hand thing is no difference than it is today with todays controllers, you will always depend upon you dominate hand no matter what.
Also if your like me you hold tv remote controls on the side with your thumb being the primary component for usage. I use a panasonic tv in my bedroom and it is about the dimensions of the nintendo main controller, with a toggle pad and numerous buttons, it was immediately intuitive to use, no hunting and pecking, heck it is extremely comfortable, and I am guessing that panasonic may have had a deal for developing that controller. If you ever get a chance to go out and find a panasonic tv that has a plain remote its abou 4-5 inches long and 1.5 inches wide and hold it and play weith it like its a nintendo remote, and you will see what I am talking about.
<<<<"Turn it to its side its a classic controller."
Which is useless for modern games. >>>
But not useless for a catalog of games dating back to the 1980's.
<<"Attach the analog stick it becomes no different than any other controller out there,"
No. It will still have fewer buttons and only one analog stick, in addition to still being more cumbersome. >>
It has 8 buttons, the same as xbox and ps2. And when is the last time you used two analog sticks for any game???
Forgot to add that its not useless for a catalog of games dating back to the 1980's because nintendo is offering them for download on the revolution.
"It has 8 buttons, the same as xbox and ps2. And when is the last time you used two analog sticks for any game???"
LAST time? Pretty much every current generation game uses two analog sticks. I can't think of the last 3D game that I've played that hasn't used two analog sticks. It also only has 8 buttons if you count the direction pad as 4 buttons, which an xbox or ps2 controller has in addition to it's other buttons. If you take a direct inventory of the buttons it goes as follows:
Xbox-
2 analog sticks
1 direction pad
4 main buttons
2 triggers
2 auxillary buttons (the white and the black, which are a bit out of the way)
2 start/select type buttons
Rev-
1 analog stick
1 direction pad
1 main button
3 triggers
2 auxillary buttons (The B and C, which are entirely too far out of the way for quick use)
2 start/select type buttons
1 power button
No matter how you slice it, it's short on controls, especially the fast-access ones most important in gameplay.