Again, thanks for playing the liar game, but anyone can put a decent sized shroud image in Photoshop and play with the parameters. They will find, as I did, that changing only the angle will produce the artifact I showed.
JS, Here is proof that your offset is way too large to produce anything resembling the quasi-3D image the technique will produce. As anyone can easily see, you have offset the image far too much. The yellow arrows show the neck crease, the Green, Blue, Tan and Red are blood stains... and the corresponding colors on the non-manipulated 3D image to the same landmarks.
You set the angle to ~18º (I measured it) but the offset is, as I said, not the small offset required by this techique, but rather a gross offset that places unlike objects on top unrelated landmarks.
Your picture is a fraud. It is garbage, representing only your incompetence or dishonesty.
Reducing the height setting will not change the fact that the image is sensitive to the angle. I've tried it, and anyone can try it.
I will grant that the standard set of Photoshop filters is not ideal for this work. I think I have a copy of Bryce 4 somewhere. I'll play with it when I get time.
None of this alters the fact that the 3D effect is made by manipulating the gradient. The question is whether the shroud has a preferred angle of shift. It does. Even with the most conservative settings the image is degraded when you get the angle wrong.