Free Republic
Browse · Search
News/Activism
Topics · Post Article

Skip to comments.

CPU: The Next-Gen Achilles Heel
Mega Games ^ | Wednesday November 16, 2005

Posted on 11/18/2005 8:30:35 AM PST by Sofa King

Ask most gamers what makes the difference in the next generation of consoles and most will say it’s their CPUs with multiple cores (in X360s case) and with revolutionary design (in PS3s case). Initially it would seem that Microsoft’s Xbox 360 should hold some advantage over its rival as it features 3 general purpose cores as opposed to the Cell processor’s 1 such core. The latest news from developers however, suggests that they will be using one core for most of the calculations, a choice which will result in comparable performance by both systems. Many had also praised the Cell’s 7 Synergistic Processing Elements (SPEs) but as more details about them have been revealed it turns out that they will carry out very specific functions and will therefore not be available to developers for other functions. This also suggests that the advantage in accelerated physics calculations that many expected the Cell processor to have, will not be realized.

(Excerpt) Read more at megagames.com ...


TOPICS: Miscellaneous
KEYWORDS:
Navigation: use the links below to view more comments.
first 1-2021-28 next last
There was an article posted here a while back that said much the same thing (I think it was over at anandtech, but I'm not sure), but it dissapeared off of the site shortly afterward. This one isn't quite as good as that one, but it's in the same vein so I thought I'd post it.
1 posted on 11/18/2005 8:30:36 AM PST by Sofa King
[ Post Reply | Private Reply | View Replies]

To: Quick1; indcons; somniferum; KoRn; Duke Nukum; expat_brit; Galactic Overlord-In-Chief; dljordan; ...
Video game ping!

If you want on or off this list, Freepmail me

2 posted on 11/18/2005 8:31:25 AM PST by Sofa King (A wise man uses compromise as an alternative to defeat. A fool uses it as an alternative to victory.)
[ Post Reply | Private Reply | To 1 | View Replies]

To: Sofa King

Any way to copy/paste text of article..
(Work filters.. games..)


3 posted on 11/18/2005 8:33:42 AM PST by CygnusXI (Where's that dang Meteor already?)
[ Post Reply | Private Reply | To 2 | View Replies]

To: Sofa King

revolutionary design (in PS3s case). >>>>

I think the Nintendo outpaces all of them when it comes to revolutionary design.


4 posted on 11/18/2005 8:33:47 AM PST by aft_lizard (What does G-d look like then if we evolved from nothing?See Genisis Ch 1:26)
[ Post Reply | Private Reply | To 1 | View Replies]

To: CygnusXI

The hardware that will soon be introduced by Microsoft and Sony is not a bad step in the evolution of consoles, especially when the manufacturers have to make sure they offer competitive prices in order to remain attractive to the consumer.
Another positive aspect of the new consoles is their graphics hardware which, for both manufacturers, should deliver a considerably enhanced gaming performance. The CPUs however, are likely to cause a bottleneck in both systems, meaning that developers will be left with the challenging task of finding innovative ways of improving overall system performance.

What is a problem however, is that both competitors claim that their machines will be future proof (for the next 4-5 years at least) and that during those years they will offer the best gaming experience available. This, it turns out, is not the case and while we would have accepted it if the manufacturers had come out and said that they had to sacrifice true next-generation performance for a better price, it is unlikely we would have been willing to pay USD 60 for games that offer few, if any, improvements to current PC titles.
Microsoft’s and Sony’s decisions on setting up their consoles had nothing to do with providing the best possible gaming experience for their owners but more to do with profits, owning the IP to the hardware and securing exclusives. This is not a bad thing until the manufacturers decide that they are not willing to pay the cost of their choices and try to substitute real world performance with theoretical limits and overwhelming marketing strategies.

What is worrying is that the increased control that both Sony and Microsoft will have over the gaming industry may result in developers focusing too much on console titles and missing the opportunity to create PC titles that could truly revolutionize gaming by offering improved physics, gameplay and A.I.

We will have to accept the new consoles since we are not given many options but we have to commend Nintendo on maintaining its prestige and staying away from the HD-Next-Gen battle of superlatives.

It seems that the next-generation of gaming has not yet arrived but when it does it will probably be on the PC.

Where both consoles seem to have gotten things right is with their Graphics Processing Units (GPUs). Both the nVidia Reality Synthesizer (RSX), which will feature in the PS3 and the ATI Xenos chip which will power X360 seem to be well thought out parts.
It now appears that the RSX will not be able to utilize the Cell’s SPEs for any of its processing requirements but even so the GPU should perform very well. It appears that the PS3s RSX will be a G70 based board built on 90nm featuring Turbo Cache and running at 550MHz.
Even though the RSX is a G70 based design there is some speculation regarding the existence of some silent parallel pixel and shader pipelines which may be enabled in the PS3 chip. There is also a more recent buzz suggesting that the RSX may borrow from the G71 design which offers speeds of 650-700 MHz, improved vertex pipeline support and 512 MB of memory. Either way the nVidia chip is expected to provide quite an impressive array of visual effects for Sony’s console.
ATIs R500-based Xenos chip is also expected to offer a reliable and impressive solution for X360. The board will feature a 500 MHz parent GPU built on 90 nm with 232 million transistors. It will also feature a 500 MHz 10 MB daughter embedded DRAM built on 90 nm and featuring 105 million transistors.
Overall the GPUs of these new systems will be their main advantage over current generation PCs although it is not clear for how long that advantage can be maintained.

The hardware that will soon be introduced by Microsoft and Sony is not a bad step in the evolution of consoles, especially when the manufacturers have to make sure they offer competitive prices in order to remain attractive to the consumer.
Another positive aspect of the new consoles is their graphics hardware which, for both manufacturers, should deliver a considerably enhanced gaming performance. The CPUs however, are likely to cause a bottleneck in both systems, meaning that developers will be left with the challenging task of finding innovative ways of improving overall system performance.

What is a problem however, is that both competitors claim that their machines will be future proof (for the next 4-5 years at least) and that during those years they will offer the best gaming experience available. This, it turns out, is not the case and while we would have accepted it if the manufacturers had come out and said that they had to sacrifice true next-generation performance for a better price, it is unlikely we would have been willing to pay USD 60 for games that offer few, if any, improvements to current PC titles.
Microsoft’s and Sony’s decisions on setting up their consoles had nothing to do with providing the best possible gaming experience for their owners but more to do with profits, owning the IP to the hardware and securing exclusives. This is not a bad thing until the manufacturers decide that they are not willing to pay the cost of their choices and try to substitute real world performance with theoretical limits and overwhelming marketing strategies.

What is worrying is that the increased control that both Sony and Microsoft will have over the gaming industry may result in developers focusing too much on console titles and missing the opportunity to create PC titles that could truly revolutionize gaming by offering improved physics, gameplay and A.I.

We will have to accept the new consoles since we are not given many options but we have to commend Nintendo on maintaining its prestige and staying away from the HD-Next-Gen battle of superlatives.

It seems that the next-generation of gaming has not yet arrived but when it does it will probably be on the PC.


5 posted on 11/18/2005 8:35:25 AM PST by Sofa King (A wise man uses compromise as an alternative to defeat. A fool uses it as an alternative to victory.)
[ Post Reply | Private Reply | To 3 | View Replies]

To: Sofa King

I think the Computer Scientists (myself included) need to step up and figure out a generic way to make all threads of execution parallellize across multiple CPUs without having to recode everything. Then new multi-core CPUs and large clusters would just naturally scale as if they were just one fast CPU. I can't imagine that there is no way to do this.


6 posted on 11/18/2005 8:36:02 AM PST by sigSEGV
[ Post Reply | Private Reply | To 1 | View Replies]

To: aft_lizard
I think the Nintendo outpaces all of them when it comes to revolutionary design.

How so? In what way?

7 posted on 11/18/2005 8:36:03 AM PST by SaveTheChief ("I can't wait until I'm old enough to feel ways about stuff." - Phillip J. Fry)
[ Post Reply | Private Reply | To 4 | View Replies]

To: Sofa King
I read just the one paragraph at the top, and all I could think about was that line from Bull Durham where Kevin Costner says, "It's like a Martian talking to a Fungo."
8 posted on 11/18/2005 8:39:35 AM PST by brewcrew
[ Post Reply | Private Reply | To 1 | View Replies]

To: SaveTheChief

The size of three DVD cases, 20 years of downloadable content. Gyroscopic controller with multiple configurations. And we still dont know the hardware specs.


9 posted on 11/18/2005 8:44:47 AM PST by aft_lizard (What does G-d look like then if we evolved from nothing?See Genisis Ch 1:26)
[ Post Reply | Private Reply | To 7 | View Replies]

To: sigSEGV

That's probably true. Developement costs are rising within the game industry because of how difficult the new consoles are becoming to work with (especially Sony's). Rasing the prices of games is just going to cause less of them to be sold. The industry is going to have to find cheaper ways of doing things, and new languages/compilers that are better suited to the new nature of the hardware would probably be a good place to start.


10 posted on 11/18/2005 8:48:09 AM PST by Sofa King (A wise man uses compromise as an alternative to defeat. A fool uses it as an alternative to victory.)
[ Post Reply | Private Reply | To 6 | View Replies]

To: brewcrew

Let me sum it up for you: Too much PR, too little power.


11 posted on 11/18/2005 8:49:51 AM PST by Sofa King (A wise man uses compromise as an alternative to defeat. A fool uses it as an alternative to victory.)
[ Post Reply | Private Reply | To 8 | View Replies]

To: aft_lizard
I've not seen anything regarding the next generation Nintendo. But based on the last two (the 64 and the Gamecube), my impression is that Nintendo seems to be focused more on appealing to children than hardcore gamers.

Is this changing?

12 posted on 11/18/2005 8:55:50 AM PST by SaveTheChief ("I can't wait until I'm old enough to feel ways about stuff." - Phillip J. Fry)
[ Post Reply | Private Reply | To 9 | View Replies]

To: SaveTheChief

I think their new thing is going to be getting the whole family to play together.


13 posted on 11/18/2005 9:02:51 AM PST by sigSEGV
[ Post Reply | Private Reply | To 12 | View Replies]

To: Sofa King
This also suggests that the advantage in accelerated physics calculations that many expected the Cell processor to have, will not be realized.

Add this chip, and you will be rocking. :-)

http://www.ageia.com/products/physx.html

Add this one and you would have a really kick butt system:

http://www.extremetech.com/article2/0,1697,1855163,00.asp

14 posted on 11/18/2005 9:04:00 AM PST by RadioAstronomer (Senior member of Darwin Central)
[ Post Reply | Private Reply | To 1 | View Replies]

To: SaveTheChief

Definately. I think one key to this generation is that instead of Nintendo filtering the content they will allow parents to set passwords for ratings. Not to mention that Gamecube has had a few M rated games.


15 posted on 11/18/2005 9:04:58 AM PST by aft_lizard (What does G-d look like then if we evolved from nothing?See Genisis Ch 1:26)
[ Post Reply | Private Reply | To 12 | View Replies]

To: sigSEGV

Already done and used by the supercomputers


16 posted on 11/18/2005 9:07:27 AM PST by PureTrouble
[ Post Reply | Private Reply | To 6 | View Replies]

To: SaveTheChief
Nintendo has a good hardcore gamer following (The Gamecube may look like a toy, but it's a very powerful system, almost as powerful as the Xbox). The real problem is that Nintendo's hardware "revolutions" tend to flounder and die much more often than they succeed (They're also slow to recognize and implement the hardware trends that are actually going to be the future of gaming like using discs for their games or going online). Their latest brainchild is a "revolutionary" controller.
17 posted on 11/18/2005 9:10:26 AM PST by Sofa King (A wise man uses compromise as an alternative to defeat. A fool uses it as an alternative to victory.)
[ Post Reply | Private Reply | To 12 | View Replies]

To: Sofa King; sigSEGV; All
The links I posted in #14 you may find interesting.

Just think,

Muliticore Central Processing Unit (CPU) - (I really like the Cell)
Dual Graphics Processing Units (GPUs)
Physics Processing Unit (PPU)
Artificial intelligence coprocessor (such as the AIS-1)
Audio processor (such as the new X-FI)

All running ona n extremely fast bus. WOW!

18 posted on 11/18/2005 9:14:59 AM PST by RadioAstronomer (Senior member of Darwin Central)
[ Post Reply | Private Reply | To 5 | View Replies]

To: Ernest_at_the_Beach

ping


19 posted on 11/18/2005 9:15:47 AM PST by RadioAstronomer (Senior member of Darwin Central)
[ Post Reply | Private Reply | To 18 | View Replies]

To: RadioAstronomer
That would be cool. I'm actually wondering if having something like a AI coprocessor, by handling tasks more intelligently, could possibly be a way around the memory bandwidth bottleneck that currently plagues computing. Or help cut down on development times possibly? (I'd be much more impressed by more advanced AI than by better graphics anyway)
20 posted on 11/18/2005 9:21:07 AM PST by Sofa King (A wise man uses compromise as an alternative to defeat. A fool uses it as an alternative to victory.)
[ Post Reply | Private Reply | To 18 | View Replies]


Navigation: use the links below to view more comments.
first 1-2021-28 next last

Disclaimer: Opinions posted on Free Republic are those of the individual posters and do not necessarily represent the opinion of Free Republic or its management. All materials posted herein are protected by copyright law and the exemption for fair use of copyrighted works.

Free Republic
Browse · Search
News/Activism
Topics · Post Article

FreeRepublic, LLC, PO BOX 9771, FRESNO, CA 93794
FreeRepublic.com is powered by software copyright 2000-2008 John Robinson