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To: Swordmaker
“That link has nothing to do with the issue at hand.
This “buggy code” was fixed TWO YEARS AGO!”

Really ? Then riddle me this ...

The problem with the 3G was the towers were maxing out their power, resulting in dropped calls.

The software update solved the problem and somehow people were reporting extra bars.

How can this be ? A maxed out transmitter problem should show LOWER bars when solved ... LESS of a signal to each mobile - everyone plays nicely, gets just what they need and no one gets bumped.

The solution appears to have been to play with the math, make the iphone believe it is getting more signal then it really is so it doesn’t demand more from the tower. This solution avoids the problem while showing more bars then it rightly should.

The problem today as they explain it is that the iphone is showing more bars then it rightly should, and the code used is the same as used in 3G.

73 posted on 07/03/2010 8:14:45 PM PDT by RS ("I took the drugs because I liked them and I found excuses to take them, so I'm not weaseling.")
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To: RS
The software update solved the problem and somehow people were reporting extra bars.

How can this be ? A maxed out transmitter problem should show LOWER bars when solved ... LESS of a signal to each mobile - everyone plays nicely, gets just what they need and no one gets bumped.

Totally different areas of the code... that's how it can be. One has to do with receiving the signal... the other has to do with displaying the relative strength of the signal on the screen.

74 posted on 07/04/2010 2:34:38 AM PDT by Swordmaker (Remember, the proper pronunciation of IE is AAAAIIIIIEEEEEEE!)
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