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Freeping Gamers (Week 10)

Posted on 08/20/2005 8:07:44 PM PDT by Safrguns

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To: BADROTOFINGER

Cheney Chick in the hizouse! My global handle is Xen Shadowhawk.


41 posted on 08/25/2005 8:02:19 PM PDT by Xenalyte (Lord, I apologize . . . and be with the starving pygmies in New Guinea amen.)
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To: Safrguns

Updated Placemarker


42 posted on 08/26/2005 10:48:59 AM PDT by Safrguns
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To: Safrguns

I like the game, but it's pretty buggy compared to all the other shooters I've played. It's almost as if they let the Sims people work on it.

The slow menus and no escaping is one thing I first noticed. The lack of the ability to change your name without registering a whole new profile is silly too.

Then there are some people who just shouldn't mod. I was just on a server that evidently had a mod that tried to make the concussion of being hit or having arty drop nearby more realistic. In effect, they seemed to have just written delay loops because every time you got the least little hit, the game would crawl and stutter until you finally died. That was usually right away because you would be standing there with your guy stuttering and someone would walk up and shoot you.


43 posted on 08/26/2005 7:01:29 PM PDT by kenth
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To: kenth

It was nice to see you at ROX yesterday.


44 posted on 08/26/2005 7:19:51 PM PDT by cabojoe
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To: cabojoe

Yeah, great to see you guys too. You guys are good.

Once I get it figured out, I'll be on more.


45 posted on 08/26/2005 7:36:07 PM PDT by kenth
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To: kenth
I like the game, but it's pretty buggy compared to all the other shooters I've played.

Do you know of any better tank sim game?... i've been looking for years.
46 posted on 08/26/2005 11:34:31 PM PDT by Safrguns
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To: Safrguns

I can't wait for Operation Flashpoint 2 to come out, though I've been waiting for years now. It's supposed to be out next spring, but then again, each year they've pushed the date back another few months. The original OFP was great. It had a command structure like BF2, with commanders able to give orders. It also had tanks, helicopters and planes.

The biggest problem with it was it's multiplayer interface. You had to get a group together and wait for everyone to get ready to join a game. It was mission oriented, so there was no respawning and everyone had to join at the same time.

The vehicle simulations were pretty good in the original. If the second version ever comes out, I expect it to be excellent.


47 posted on 08/27/2005 1:28:00 AM PDT by kenth
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To: cabojoe

I have to apologize too if anyone said anything to me and it seemed that I ignored it. I still haven't gotten to where I can absorb all the messages going by. Is there an option to increase the font size or position of the messages?

What do you guys use to fly, the mouse or joystick? I tried with the mouse - I ate dirt. I tried with just the keyboard and the same thing. I could try not touching the controls and my helicopter will pitch over and flip. I finally hooked up my old sidewinder. It may be promising. I'll have to mess with the sensitivity settings and whatnot.


48 posted on 08/27/2005 1:32:54 AM PDT by kenth
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To: kenth

No worries. It all takes time to get used to. I don't think there is a font option. I also use a Sidewinder. BF2 has a longer learning curve than most games I've ever played. BTW, to join a squad, hit enter, hit squads, then look around for your freeper friends and join us. Make sure u exit the squad screen back to the weapons screen to spawn.


49 posted on 08/27/2005 12:42:02 PM PDT by cabojoe
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To: kenth

There are two types of sensitivity settings in BF2... mouse sensitivity, and yaw/pitch factors. For the tank, I have the mouse sensitivity set at 3, and the horizontal yaw at 5. For helicoptor I forget, but its probably set at 3 and 3. Your last option (settings) is the correct one. I use mouse and keyboard... it's always been much more accurate and precise than a joystick.


50 posted on 08/27/2005 2:35:59 PM PDT by Safrguns
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To: Safrguns

Anybody in tonight? I bought COH tonight. Pay to play? Weird iterface. I may return this one.


51 posted on 08/27/2005 6:08:51 PM PDT by doodad
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To: doodad

You have to pay to play it online???


52 posted on 08/27/2005 7:34:21 PM PDT by Safrguns
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To: BADROTOFINGER; All
Got a blaster named balrog666 and a tank named Atwater's Ghost on Liberty.

Still trying to get the hang of the power invoking controls but the blaster is fun so far.

53 posted on 08/28/2005 10:47:05 AM PDT by balrog666 (A myth by any other name is still inane.)
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To: balrog666

Yeah, wait til you get the 'build up' power. POW!!!! Then run for your life or have a healer in the group...JFK


54 posted on 08/28/2005 10:51:38 AM PDT by BADROTOFINGER (Life sucks. Get a helmet.)
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To: doodad
Yeah, it is a pay to play, like EQ or Asheron's Call and others. I figured that you knew that but I should have mentioned it.

The interface is weird and takes a little getting used to, but its pretty fun once you do. But if you do decide to return it, I can totally understand. If it wasnt a comic book style game, I wouldnt have even bought it as I didnt buy EQ or any of the other MMORPGs...JFK

55 posted on 08/28/2005 10:55:04 AM PDT by BADROTOFINGER (Life sucks. Get a helmet.)
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To: BADROTOFINGER
Yeah, wait til you get the 'build up' power. POW!!!! Then run for your life or have a healer in the group...JFK

What's a "build up" power? I just got a choice of a "pool power" but had no idea what to choose or even if I should choose one.

56 posted on 08/28/2005 11:16:27 AM PDT by balrog666 (A myth by any other name is still inane.)
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To: balrog666

It should be in your secondary power set, though I am not sure if that power is available across the whole of the blaster secondary power sets. It is just called 'Build Up' and it causes a MASSIVE increase in the damage you deal for about 5 or 6 seconds, long enough to launch about 4-5 attacks. Careful with the AoE blasts after though, unless you have a tanker and scrap there to pull aggro off of you, and you have a healer to heal the damage you take when they all get very angry with you. But its fun as hell...:-)...JFK


57 posted on 08/28/2005 11:26:20 AM PDT by BADROTOFINGER (Life sucks. Get a helmet.)
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To: balrog666
Every archetype has a primary and secondary set to choose from at first. Then at 5th level (I think), power pool sets are available for you to choose from. The various movement power pool sets are there (leaping, flight, super speed, etc.) as well as others like concealment/stealth, medicine, fighting, fitness (very important power set, take one of the first 2 ASAP as one of the higher lvl powers helps your endurance recovery rate, especially for blasters) and others. The availability of the higher level pool set powers depends on your level and whether or not you have taken a number of the lower level powers in the pool.

Like I said, fitness is pretty much an essential power set for blasters and controllers as they are endurance hogs when they start letting loose. Characters who want a better mode of transportation should also look into taking one of the lower level travel powers so that they can take the good ones once they achieve 15th lvl (I think). Taking 'Jump Kick' or 'Combat Jumping' early on means that 'Super Jump' will be available at that higher level, same with the other travel powers.

Those powers should be detailed in the handbook, and you can scroll through them when you are leveling up while in the 'choose new power' screens...JFK

58 posted on 08/28/2005 11:34:27 AM PDT by BADROTOFINGER (Life sucks. Get a helmet.)
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To: BADROTOFINGER
Those powers should be detailed in the handbook, and you can scroll through them when you are leveling up while in the 'choose new power' screens...JFK

Thanks for the info. I don't have a manual since I'm playing on the PCGamer 21-day free trial.

59 posted on 08/28/2005 11:55:52 AM PDT by balrog666 (A myth by any other name is still inane.)
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To: BADROTOFINGER
Another dumb question for the next time you're here.

Accuracy Buff / Accuracy DeBuff?
Defense Buff / Defense DeBuff?

They both seem to read the same. I have assumed one is offensive improvement and the other a defensive reduction in the opponent. But WTF, over?

60 posted on 08/28/2005 6:01:02 PM PDT by balrog666 (A myth by any other name is still inane.)
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