Unless Genesis 6 explains them.
“Unless Genesis 6 explains them.”
Here is a wild observation... The way Genesis reads some things are out of order and kind of don’t make sense. It gives fodder to those who criticize the sense of it. But if one reads it with “Game Dev mind” it fits into the sequence of how a computer game is developed. First the lighting, the background sky, then the map, then the characters, then interaction between the characters...
Just an interesting correlation and thought that hit me the other night.