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To: ctdonath2; All

ok, maybe i'm not familiar enough with the variety of games, but i find it precarious that a game like GTA (and obviously others) allows to take the perspective of criminals, terrorists and other freaks and kill the good guys. of course i'm not that stupid and believe people mistake reality for virtuality... but the problem is not a rational one, it's about effects on the subconsciousness (of children) which undermine fundamental social rules and moral values and provide at least an indifference for social problems (and the rights of consumers (esp. children) not to be "manipulated" in that way.)


140 posted on 11/18/2004 2:15:34 PM PST by red_is_beautiful
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To: red_is_beautiful
but the problem is not a rational one, it's about effects on the subconsciousness (of children)

I can't repeat this enough: Take care of your own kids and none of this will be a problem. Don't expect society to do it for you.

142 posted on 11/18/2004 2:17:40 PM PST by Modernman (Beer is proof that God loves us and wants us to be happy. --Benjamin Franklin)
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To: red_is_beautiful

The only effect these games have on children is the effect their parents allow. I wouldn't let a kid play most of the games I play, they aren't for kids. Kids aren't the target demographic (as somebody already said the average age of a gamer is 28, well beyond kid), they aren't intended for kids, and there's no logical reason to force adults to live as children.


147 posted on 11/18/2004 2:23:24 PM PST by discostu (mime is money)
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To: red_is_beautiful

Wasn't arguing your premise either way, just pointing out an oft-repeated error.


172 posted on 11/19/2004 6:35:29 AM PST by ctdonath2
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