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Apple splutters after man says AMD first to 64-bit desktop
The Inquirer ^ | Friday 18 July 2003, 08:02 | Adamson Rust

Posted on 07/19/2003 11:43:29 PM PDT by razorbak

Re-defining the desktop paradigm

By Adamson Rust: Friday 18 July 2003, 08:02

THERE'S A FUN interview with the Apple hierarchy over at Digital Video Editing. After telling interviewee Charlie White all about Mac OSX and the G5, they're challenged about the statement that Apple has released the "first 64-bit desktop".

Charlie makes the Apple marketeers splutter when he mentions that BOXX shipped a dual processor 64-bit desktop on June 4th.

At first they try and tough it out, but then try and redefine the meaning of desktop.

Nor do the Apple folk seem aware that the Opteron is a 64-bit processor.

(Excerpt) Read more at theinquirer.net ...


TOPICS: Business/Economy
KEYWORDS: amd; apple; computer; macuser
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1 posted on 07/19/2003 11:43:30 PM PDT by razorbak
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To: razorbak
Tech bump!
2 posted on 07/19/2003 11:44:09 PM PDT by razorbak
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To: razorbak
Ok. What does this mean? Will I be more or less likely to see those little computers that look lamps?
3 posted on 07/19/2003 11:46:25 PM PDT by Threepwood
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To: razorbak
Tech bump!
4 posted on 07/19/2003 11:48:46 PM PDT by razorbak
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64bit desktop's are whole-heartedly UNEEDED right now. Sure the games might benefit, but other than that, desktop users are not going to gain much. They might actually lose some in the long run.
5 posted on 07/20/2003 1:15:12 AM PDT by Michael Barnes
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To: razorbak
Tech bump!
6 posted on 07/20/2003 4:39:59 AM PDT by razorbak
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To: unix
Memory-mapped file systems rock.
7 posted on 07/20/2003 4:42:19 AM PDT by eno_
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To: razorbak
Tech bump!
8 posted on 07/20/2003 4:47:53 AM PDT by razorbak
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To: unix
64bit desktop's are whole-heartedly UNEEDED right now. Sure the games might benefit, but other than that, desktop users are not going to gain much. They might actually lose some in the long run.

[Rising from walker, shaking cane]: "640K of RAM? Two floppy disks? Who on Earth is gonna need that much memory?

9 posted on 07/20/2003 4:56:22 AM PDT by BlazingArizona
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To: BlazingArizona
"640K of RAM? Two floppy disks? Who on Earth is gonna need that much memory?"

Apparently you have too much memory, you remembered that!
10 posted on 07/20/2003 5:05:55 AM PDT by dalereed (,)
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To: unix
64bit desktop's are whole-heartedly UNEEDED right now. Sure the games might benefit, but other than that, desktop users are not going to gain much. They might actually lose some in the long run.

I agree.

I'm running an older G4 for mostly graphics and it serves my needs just fine. I can however, see the use for this box for real high end graphics/multi-media folks.

In `97 I took a Digital 64 bit Alpha "Creation Studio" for a month long test drive....quite a machine. My partner was running Digital 64s as web servers.
11 posted on 07/20/2003 5:23:20 AM PDT by mr.pink
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To: dalereed
Yes systems are getting faster and faster. We should never stop. I'm glad to hear that Apple is at the forefront and not Sony. I still miss my old systems:

ATARI 1200XL!
COMMODORE 64!

12 posted on 07/20/2003 5:36:59 AM PDT by FreeManWhoCan
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To: unix
Sure the games might benefit, but other than that, desktop users are not going to gain much. They might actually lose some in the long run.

That's too long. To get on the list, your quote has to be shorter than that. Like these:


13 posted on 07/20/2003 5:44:03 AM PDT by Nick Danger (The liberals are slaughtering themselves at the gates of the newsroom)
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To: unix
Hmmmm.... is Flight Simulator 2004 written in 64 bit code? Hmmmm....
14 posted on 07/20/2003 5:48:19 AM PDT by PokeyJoe (FNC, where the term infobabe means "beautiful, professional female journalist except 4 cosby")
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To: FreeManWhoCan

15 posted on 07/20/2003 6:03:49 AM PDT by BraveMan
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To: eno_
Memory-mapped file systems rock.

Only if you have a smart page table manager and your processor can quickly change page descriptors. Otherwise, you'll sit around while the system juggles all those pages. This is a tough job for the paging code.

Another example, say I'm playing a large DV video file. I memory map the file so I can easily walk through it with a 64bit pointer. Well, the DV file is inevitably larger than my RAM so some pages of the system or other applications are going to be kicked out to disk as I walk through the video. I don't want this to happen since I really only needed a window on the DV file (ie. a few frames of the video). Of course, I could do this in my own app by manually tossing older pages as I walk along but now I've lost the supposed benefit of using a simple pointer to access the memory-mapped file. I'd have been just fine allocating a regular memory buffer and read in chunks of the file as I went along.

There's also the issue of read ahead for the MM file handler. If I need 100KB chunks of the file I don't want the page fault handler to only read a few 4 or 8KB pages at a time.

Otherwise, for smaller randomly accessed memory-mapped files, it's great.

16 posted on 07/20/2003 6:15:38 AM PDT by mikegi
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To: dalereed; BlazingArizona
Funny!!
17 posted on 07/20/2003 8:40:16 AM PDT by Jabba the Nutt
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To: FreeManWhoCan
I miss my TI-994A
18 posted on 07/20/2003 8:46:27 AM PDT by TheOtherOne
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To: TheOtherOne
I miss my Timex Sinclair.
19 posted on 07/20/2003 8:48:11 AM PDT by Timesink
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To: Timesink
I remember loading games into the computer with an audio cassette - that just makes me laugh.
20 posted on 07/20/2003 8:50:04 AM PDT by TheOtherOne
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