Seems to me that unless you have a lot more men and ships with which to overwhelm the enemy, damage control would be essential. Otherwise, you’re fighting with disposable units.
You are correct but that thought might have escaped designers. Another possibility is that damage control considerations were included but removed to get within the budget
Quantity has a quality all it’s own. Or something like that. Throw masses of men and materiel at the enemy. So what if a lot of them get slaughtered.