The sublimation rate is a characteristic physical property of any solid that depends only on the surface temperature the partial pressure of a vapor over a condensed phase is equal to the vapor pressure, f(T), when in equilibrium. The maximum sublimation can be calculated by assuming that all evaporated molecules re removed before they re-condense.
[µ]1/2S = P ----------[2 pi R T]1/2where
S = sublimation mass flux (kg/m2/s)
P = vapor pressure (N/m2)
[ ] = 1 / rms velocity away from surface
So it seems the "splat" you want to achieve is based on temperature ... now about that tutelage comment ... That may have something to do with temperature too. &;-)
Ironically...Mass drops out of the function assuming no air resistance...The kennedy factor will require empirical data collection(bring the foul weather gear) All you really need is the height of the bounce which can be derived from the elasticity coefficient of the "projectile" Once you have the height of the fall-to-splat, Its simply a matter of 7meters per second squared to determine the (hopefully!) Terminal velocity....