In an attempt to gain more GaaS experience, they made an agreement with Chinese Tencent, who had several games under their banner (including Riot Games' League of Legends) operating successfully as games as a service.[35] In exchange for Tencent's help,
Tencent acquired approximately 48.4% of Epic then issued share capital, equating to 40% of total Epic — inclusive of both stock and employee stock options, for $330 million in June 2012.