"Leaving the matters of of threat detection/recognition time, crew decision/reaction time, and vessel response time out of the equation..."
I did so, because I had in mind the performance of the Fitzgerald's leadership and warfighting crew.
And, when you factor in the command/response lag times inherent in passing spoken commands, person-person control commands via engine telegraph, and the (physics-controlled) lag times in ship delta speed and turning response... Bad news!
Even best case -- as long as we have humans in the C&C loop, (not just on ships) our vulnerability to fast-moving weapons is not going to be dominated merely by mechanical rate equations...
Frankly, I don't see target maneuvering as any sort of solution...
Assuming Naval fire control systems are even remotely on par with the Canadian fire control system for the MI Abrams tank that I saw demonstrated in 1978 -- I fear that Naval combat may well be becoming an attacker's game.
YMMV... '-)
All the best,
TXnMA
Heck, I am not offended at all, TXnMA...I was simply remarking on the way firing solutions for non-guided munitions is dependent on a variety of things, but...of course, they will be only as good as the people who run them...
And THAT is the rub...