A lot of the repetition and tedium in Fallout 4 comes from the Minutemen faction. It’s ashame they introduce that so early in the game. A lot of people get sucked into those stupid Minutemen settlement quests and put off the main quest line.
But my main complaint wth Fallout 4 is the neverending bugs. It gets tiresome trying to work around the settlement bugs, for example, and that’s a real demotivator on these workshop type DLCs.
I do think they did a good job with the Far Harbor DLC, however, and I thnk Nuka World will be fun.
Just yesterday, my character was approached by PITA Garvey who informed me of another settlement that needed my help. The settlement was Sanctuary. I was standing in front of the Sanctuary workshop at that time.
The raiders were in Thicket Excavations, which was fun, but upon returning to Sanctuary to drop off my loot, PITA Garvey approached me again to tell me of another settlement needing my help.
Yes, Sanctuary. Again. I swear I am not making this up. This time they were in the Olivia satellite station, which I had already cleared in the Abernathy Farms quest. So yeah, Scutter, you make a great point.
Which reminds me, I have gotten to where I avoid Abernathy Farm. Despite having a defense rating three times higher than its resource rating, and despite having a wall, guards and turrets, it seems like EVERY time I go there, either the wife or daughter has been kidnapped. Usually by the same raiders at the same place that I just rescued them from.
It's still a great game though, and I have not had too bad of a problem with bugs (Xbox One). Much better than FO3 or New Vegas on Xbox 360, let's put it that way... and if you want to read about somebody who has played without ever even leaving Sanctuary (!),
read this. It's hilarious!