Posted on 01/03/2016 7:22:07 PM PST by BenLurkin
The experience can cause nausea, eyestrain and headaches. Headset makers donât recommend their devices for children. Samsung and Oculus urge adults to take at least 10-minute breaks every half-hour, and they warn against driving, riding a bike or operating machinery if the user feels odd after a session.
Apart from the physical effects, Stanford University professor Jeremy Bailenson says his 15 years of research consistently have shown virtual reality can change how a user thinks and behaves, in part because it is so realistic.
"We shouldnât fathom this as a media experience; we should fathom it as an experience," said Prof. Bailenson, who also co-founded Strivr Labs Inc., which helps football players relive practice in virtual reality.
The psychological unknowns are prompting some backers to suggest setting standards for content.
...
Facebook and Samsung declined to comment on questions around virtual reality's potential psychological effects. Said Richard Marks, a Sony lead virtual-reality engineer, "Just like any medium, [virtual reality] can have good effects and negative effects. I think people can get just as immersed in a book."
HTC said that content makers have "a responsibilityâ¦to create experiences that are immersive and hitting their intended mark"â and that it aims for "experiences that are fun, educational, and inspiring."
Still, investors and analysts say virtual reality has enormous potential beyond entertainment. It can allow students to visit historical places or practice surgery; prospective tenants can walk through apartments without visiting them; and people can meet face-to-face in virtual rooms.
(Excerpt) Read more at wsj.com ...
Oh noes.
Holodeckitis is real.
I took my 3d glasses from the theater and wore them home so i’d feel like I was really there.
There is so much potential for virtual reality.
Lydia. That’s all. Lydia.
Hot Russian mail order brides?
It’s all fun and games until the Robots take over and stick you into the virtual reality simulator forever.
Considering what you lesser evil types did to the place I am not seeing that as a bad outcome.
The people making these devices quoted in the article agree.
Endless. From medicine to better mil/leo training, Molecular engineering/genetics... If you can get an accurate model and behavior set it’s massive what you can accomplish.
Right now I have more rendering/visualization power in my gaming rig than every computer in Hollywood had combined when they made Babalyon 5. And by a wide margin. And my rig is small compared to many.
Don Quixote of La Mancha knew about virtual reality.
Many people have the same reactions to starting at marks on tree slices which cause them to hallucinate vividly for hours.
Porn producers will be all over this
1st shooter games drain..endorphin...and adrenals causing a weakened fight flight response imo
Actually thats probly why they havent been strictly regulated.....the demographic most effected is?
Back in my previous life (1998/99) I was using VR for maxillofacial surgical planning. It’s a very powerful tool.
However, you can really mess with grad students. You get them in the sim room, stick the headset on, then switch left and right eyes. It’s amazing how quickly the brain adapts to seeing depth in that situation.
At the end of the clinical study, they’d take the glasses off and fall over. Endless fun.
Love it!
“This is not the 3rd Dimension you’re looking for!”

...or Ahnold's friend Hank...
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