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To: NicknamedBob

In their initial form, they were fast response medibots, design based on a jumping spider.

I figured they could be part of the tale behind the germiating idea of the first person adventure featuring the Flying Castle.


185 posted on 03/01/2009 2:42:30 PM PST by Darksheare (Try the hydrazine.)
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To: Darksheare
"I figured they could be part of the tale behind the germi(n)ating idea of the first person adventure featuring the Flying Castle."

I'm okay with that. But you'll need a way to rescue people from the influence of nanites. Otherwise, every scenario becomes a war of attrition.

What you want is an electronic pulse beam weapon, such as a Beeber-like device.

That immobilizes the nanites, and then a medical flush clears them out of the system.

Of course, if your soldier is killed, then that may not work. Unless you want to try to employ friendly zombies.

190 posted on 03/01/2009 2:55:42 PM PST by NicknamedBob ("Let me entertain you. Let me make you ..." well, smile isn't quite the right word, is it?)
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