To all nVidia owners, from an nVidia developer forum, by Mark Harris, nVidia:
“Actually, we never thought it was a bug in brook — the question was briefly raised, but it didn’t take long to verify that this was not the case. We have been cooperating with Mike Houston (Stanford) in tracking down the bug; the application is complex and required someone familiar with the application code to narrow the problem down to something that was easier to isolate. Mike has done that and I have filed a bug. Unfortunately, our driver engineers are busy with many other application issues to solve and features to implement. They will get to this issue in due course.”
“I too would like to see F@H on NVIDIA GPUs, but our engineering managers have to set priorities appropriately based on many factors competing for their team members’ time.
“We’re currently focused on CUDA for GPGPU applications, because the architecture and programming model (especially the on-chip shared memory and thread synchronization) have clear and proven benefits to performance compared to pure “streaming” approaches (aka GPGPU via OpenGL or Direct3D) for many parallel computations.
Mark”
Texas,
Could you please post whenever an update comes along for any client. I didn’t know about the update for the PS/3 until you posted it here. Got to keep cranking away so the DUmmies are always in the basement.