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To: kenth

yeah... they definitely should have tested it more before they released it. my only gripe is their failure to deal with the unrealistic imbalance which aircraft has over ground.
In one respect, they even made it worse!.. bomb splash is bigger.


36 posted on 10/22/2005 8:11:39 PM PDT by Safrguns
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To: Safrguns

Yeah, the bomb blast radius is ridiculous.

I was just in single player testing some things with my sound. I noticed that missile tracks seem to work better. The missile tracking seemed more realistic with better hits. I wonder if in their testing, DICE had people either playing single player or on a fast LAN that made lag effects on missile tracking unnoticeable. I wonder if they didn't take lag into account for missile targeting.


37 posted on 10/22/2005 9:53:45 PM PDT by kenth (There were only a few thousand hippies marching, but it smelled like half a million.)
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To: Safrguns

Hey! there is the recent release of "day of defeat source" the new world war 2 "fps" team based game, based on the "half life 2 engine".If you ever liked capture the flag and firin a thompson,this is your game!Team charge your wapons!


39 posted on 10/26/2005 3:06:06 AM PDT by Nooseman
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