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To: Chode; atc23; Bad~Rodeo; Betis70; bobby.223; bobt7818; brf1; briankk; cld51860; ColdOne; ...

Shifting rules...

Among the myriad rule changes for the 2011 season, one of the less prominent was that gearboxes must now last for five consecutive events rather than four. Furthermore, each team had to choose 30 ratio options before the season began to cover the demands of the 19 circuits, which must be able to cope with the slowest corners at Monaco, and the long straights of Monza, with DRS enabled. As the Valencia Street Circuit requires the most gear changes per lap of any circuit so far this season, 64, and the second-most per lap of any circuit behind Singapore, it provides the perfect opportunity for Mercedes to bring us a closer look at this crucial system…

Q: What challenges does the Valencia Street Circuit present the gearbox with?
A: The Valencia Street Circuit requires 64 gear changes per lap; only Singapore requires more, with 71 changes per lap. This equates to over 3,648 changes per race, compared to a season average of 3100 gear changes. This means, on average, the drivers are changing gear once every 85 metres, compared to once every 61 metres in Monaco, or at the other extreme, once every 143 metres in Spa.

Q: How has mileage for a gearbox evolved for 2011 relative to 2010?
A: Gearboxes must be used for five consecutive races in 2011, compared to four in 2010. Last year, a gearbox was used for between 2,100 and 2,500 kilometres; for 2011, this is expected to be between 2,600 and 3,000 kilometres. During the five-race cycle, a gearbox would therefore perform over 25,000 gear shifts.

Q: What are the toughest races for the gearbox?
A: The toughest races for the gearbox are Monaco, Singapore and Abu Dhabi where the drivers shift gear every 61m, 71m and 82m respectively. The main factors that make a race demanding are torque levels and the number of gear shifts; Monaco and Singapore see the drivers shift gear over 4,000 times per race. At slow speed circuits, the ratios selected give a low car speed, which means the gearbox has to transmit higher torque for longer periods; also, the car spends more time in the lower gears, which is more damaging to the bearings. The gearbox also has to withstand torque spikes during a gear change; therefore, the more changes are made, the harder the gearbox has to work.

Q: What temperatures does the gearbox operate at, and what forces does it transmit?
A: The gearbox typically runs at up to 130 degrees Celsius and has to transmit around 5000Nm at the final drive. The gearbox itself weighs less than 40 kilograms and includes well over 500 individual components; these include not just gearbox functions, but also mounting points for the suspension, the rear crash structure and many hydraulic components.

Q: How quickly is a gearshift made in a modern Formula One ‘seamless shift’ box?
A: In terms of transmitting torque through the gearbox, a gear changes takes zero seconds. The time for the mechanical parts to complete the shifting mechanism is less than 0.05 seconds - that’s a third of the time it takes to blink an eye. At 250 km/h, a Formula One car would travel almost 3.5m, around two thirds of a car length, in this time.

Q: Article 9.6.2 of the Technical Regulations says all competitors have only 30 gear ratio pairs available for the season, and these must be declared before the first event of the year. How are they selected?
A: This rule means that the teams have 30 ratio options available, not that only 30 ratios can be used. Within this range, ratios can be changed between races to adapt to circuit characteristics. The 30 ratio options are chosen based on pre-season testing with both drivers, plus lap simulation. Each driver has the same 30 ratios available.

Q: How are ratios selected for a specific circuit?
A: The first part of the process is to select top gear, which is done through simulation of various wing levels, plus the lap time compromise between DRS and non-DRS running for various top gears: optimising for non-DRS running could leave the driver on the limiter for too long when DRS is active, while the reverse scenario could cost too much lap time without DRS because the gearing is too ‘long’. At high-downforce circuits, using DRS has increased top speeds by 15 km/h, while speeds are very similar at medium-downforce circuits like Montreal; its operation can also increase engine speeds by nearly 1,000 rpm.

The remaining ratios are picked after running the circuit on the simulator. The ratios must provide sufficient torque to exit a corner without the engine bogging down but, if the ratio is too short, it becomes difficult to control wheel spin on exit, or could make the car nervous on corner entry. Upon arrival at the circuit, planned ratios may be adapted to suit grip levels or wind direction. Within the range of 30 ratios, they can be freely changed between first and second practice. After P2, the team has just two hours to select final ratios for the remainder of the event.

http://www.formula1.com/news/features/2011/6/12197.html


702 posted on 06/22/2011 8:55:22 PM PDT by Chode (American Hedonist - *DTOM* -ww- NO Pity for the LAZY)
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To: Chode
I hear that the new rules (2013 - 2014 moving target so far) would allow eight gears ratios picked before the start of the season, with the ability to change these ratios once in the season.

Also looks like we will have turbo V-6's instead of the 4 cylinder WonderMotors (think BMW, 1200 hp and rocket fuel - those were the days).

703 posted on 06/23/2011 8:43:10 AM PDT by Lockbox (`)
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To: Chode
I wonder what kind of simulator they're using.? Here's a screenshot of entry into Variante della Roggia at Monza with 105 MPH:

Thumbnail of 1019x584 (594KB) screenshot from EA Sports title F1 2002 with Ralph Hummerich and various miscellaneous mods, e.g., glowing brake disks, sky, photo-real tread, 2D rims, etc.

At 220 MPH, the physics engine is operating on at least 50 different variables over discrete distances of 8 1/2". I created an Excel spreadsheet that allows me to tune my car fairly well. However, since tire slip is pretty difficult to model accurately, there's significant error between what the spreadsheet predicts and in-sim results, i.e., approx 5% or so.

704 posted on 06/23/2011 10:39:28 AM PDT by raygun (http://bastiat.org/en/the_law DOT html)
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