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To: Fedora
HI Fedora! Have tried numerous times since last we talked, but with hubby and daughter around, am lucky to be left alone for very long to think. Am gonna try tonight, but that is depenedent on whether or not they respect my desire to be left alone.

I cant wait till school starts again.

Am looking forward to your notes!

3,878 posted on 07/24/2004 7:08:00 PM PDT by Alkhin (All most of us get is, "Mind that bus!" "What bus?" _splat_!)
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To: Alkhin

"Am gonna try tonight, but that is depenedent on whether or not they respect my desire to be left alone.
I cant wait till school starts again."

When you find waiting for school to start in order to get a break, you know you need a vacation, LOL!

The book was pretty good. The first part went through the principles of writing comics, the second went through how these principles apply differently depending on whether you're doing a single issue vs. a miniseries, graphic novel, ongoing series, multi-issue story arc, etc. The principles part is probably most relevant. It covers:

--The pros and cons of scripting out each panel ahead of time vs. the writer just giving the artist a general plot outline and filling in the dialogue after the panels are drawn. Basically, the first method gives the writer more control, the second gives the writer more flexibility to work around the artist's ideas.

--Story structure. Different ways of structuring the story are considered, and the author recommends as a good formula to extrapolate from a 3-act structure: Act 1 includes a hook, incident which kicks the story off, and introduction of the situation and conflict, with one major visual action scene; Act 2 develops and complicates the situation with another major visual action scene; Act 3 leads to the climax and a third major visual action scene; followed by a denouement of no more than a page or so.

--Creating drama: In starting scenes and in rising action; with comments on the use of surprise vs. suspense, and on how to keep the story moving. A big emphasis is placed on how the comic medium requires the visual depiction to focus on the most relevant parts of the action rather than depicting every event. All panels should contribute directly to the plot development either through the main plot or subplot.

--Subplot and unique aspects of using subplots in the comic medium. As with the previous point on panels contributing to the plot development, the key thing here is that all subplots should advance the main plot.

--Characterization of heroes, villains, and secondary characters, and use of dialogue and humor.

--Script preparation format mechanics.


3,880 posted on 07/24/2004 7:29:12 PM PDT by Fedora (Dr. Han Solo's low-carbonite diet plan)
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