Posted on 10/27/2014 3:17:47 PM PDT by The Looking Spoon
Over the years I've seen other articles like this before...
Conservatives don’t normally pay much attention to fancy psychobabble, but this is a worthy exception. Some nerdlinger social scientists in America have discovered that people with Right-wing views tend to be happier than those with Left-wing views – even if the party that best represents them is out of power...
Why are conservatives happier? The research found that Right-wingers tend not to blame their problems on other people – so they refuse to be depressed by victimhood. This makes a lot of sense. When you accept that you are your own master, then you feel in command of your own destiny and, so, more inclined to address your crises rather than bury them in political melodrama.
If the same conclusion keeps being drawn...well, now we can know why liberals are the blue states. There is a catch at the end of the article that people are more satisfied with liberal rule, especially conservatives. I'm not sure I agree with it though because it doesn't add up.
Hey it’s tough being a Liberal. It’s tiring being perpetually offended every minute of every day...
If you completed the Tenpenny Tower quest by letting the ghouls live with the humans and come back after about 3 in-game days, you’ll see a lot of parallels between the ghoul leader (Roy Phillips) and liberals. SPOILERS ahead:
Roy Phillips sits on his rump doing nothing like a typical NPC/liberal, and whines that he can’t get into Tenpenny for free (everyone else has to pay or be invited). If you manage to ‘convince’ the residents to let the ghouls in (even though the ghouls have done nothing to deserve it), the ghouls eventually kill off all the humans.
A similar parallel can be drawn between the ghouls and liberals. They whine when they don’t get free stuff, and when they DO get free stuff, they still demand more (resorting to violence when they can’t get their way).
I have completed ALL THE THINGS! At least I think I have ;)
I said this before on different threads, and KC, TADSLOS and I discuss it fairly frequently, but I swear that conservatives do game design for Bethesda. F3, Fallout New Vegas and The Elder Scrolls/Skyrim titles all have some fairly heavy duty morality plays going on and invariably, playing as a liberal will get you a fraction of the ‘life experience’ the games offer.
When one looks at the raiders in the Fallout games, what we are looking at are libs without their toys or their govt. derived power. They can’t build or produce anything on their own in a more primitive ‘world’ since they lack the skills most of us grew up with, so they band together and rob/kill and enslave. What good will that lesbian studies/art degree be when things go ‘native’?
In a real world SHTF scenario, I would bet the farm that’s what they become. I mean what can they do really? Can’t hunt, can’t fish, can’t farm, can’t do construction, don’t have basic survival skills like any mountain hick/farm boy, Drug dependent, expect someone else to produce so they can take...It’s all a mirror image of a raider. And as you said, ghouls. Same basic mentality.
I use Fallout, but really, any post apocalyptic novel comes to the same conclusions simply by deductive reasoning. They are the parasite class and all parasites cannot live without a host organism. Take away their government free ride/Democrat power and they devolve to their base form.
Raiders.
“Happiness is a moral obligation.” & “Happy people do more good in the world.” —Dennis Prager
Do you think the quran is a happiness manual?
Seems fairly self-evident to me.
Congrats on completing all the quests in FO3! This means I don’t have to worry about using spoiler tags :)
The raiders are a wonderful example of liberalism. Their lairs are a good place to find weak guns and drugs, and they regularly kill other raiders for the fun of it. The only somewhat impressive achievement I can remember them doing is finding a way to capture a Mutant Behemoth, but doing so seemed to produce no tangible benefit. That’s probably more than the basket weavers and sociologists of today’s liberals could possibly accomplish, though.
Another thing about the ghouls of FO3: they complain about persecution by humans, but spend most of their time getting mad at “smoothskins”. Since ghouls also have the danger of going feral, the non-radiated have a valid reason to keep their guard up around them. I can’t help but think of today’s black Democrats when thinking of the ghouls (although the Museum of History is kept cleaner than any of Sharpton’s venues!). They seemed to downplay the “woe is me!” status of the ghouls in New Vegas, though.
Bethesda games are excellent examples on self-reliance and how governments are inherently untrustworthy (guards in the Elder Scrolls games being susceptible to bribes, the entire plot of NV). One of my few complaints relates to how the BoS in FO3 are portrayed as valiant saviors who do everything out of altruism, but I generally respect the games otherwise. Even the homosexual characters in FO:NV don’t seem to shove the agenda down your throat, and it’s possible that you’d never know that they are gay in a playthrough; this is much more tolerable than, say, Mass Effect 3’s characters.
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