Free Republic
Browse · Search
News/Activism
Topics · Post Article

To: Magnum44

“its a single rotation about a vector defined in the quaternion. Thats all it is”

Right, simple for you to “get”, but not to most people. That’s where the subjective difficulty of mathematics lies. Objectively, if we were all computers, it would all be equally simple, but we are not computers.


100 posted on 05/04/2021 2:50:26 PM PDT by Boogieman
[ Post Reply | Private Reply | To 57 | View Replies ]


To: Boogieman

Easy shit:

Quaternion.eulerAngles(x, y, z)

Quaternion myRotation = Quaternion.identity;
myRotation.eulerAngles = new Vector3(150, 35, 45);

And no Gimbal Lock


128 posted on 05/05/2021 2:07:20 AM PDT by Starcitizen (So Indian H1B crybaby trash runs Free Republic moderation??? Seems so. )
[ Post Reply | Private Reply | To 100 | View Replies ]

Free Republic
Browse · Search
News/Activism
Topics · Post Article


FreeRepublic, LLC, PO BOX 9771, FRESNO, CA 93794
FreeRepublic.com is powered by software copyright 2000-2008 John Robinson