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To: Deagle

Let me give you a quick anecdote on a Microsoft product.

I recently bought an Xbox 1. When I went to install the first game, I had no idea it would take more than an hour to begin playing the game, and it gave me no idea how long the installation would take.

Furthermore, it only gave me a percentage rather than a time to complete installation. When the installation stalled at 4%, was that an error occurring thus requiring intervention by me, or was that simply the product not updating the time remaining? As it turns out it was just not updating in a way that communicates the installation was proceeding normally.

Apple would never set up an installation that way.


103 posted on 04/01/2015 8:56:58 PM PDT by papertyger
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To: papertyger

Sorry, but anecdotes about one system means nothing if not taken in context of many years. You sir are trying too hard.

There are obvious problems with Apple OS (search the internet) as there are with Windows, Unix, or any other OS. You seem to think that software only works if called Apple but software is problematic in all OS’s. As a programmer, I can guarantee that every piece of software written has problems (especially in the future as things progress). It is a sign of progress and that does include Apple software!

To think different is both silly and ignorant of future problems. As we progress in ability and efforts to solve problems, the possibly of bugs multiply! Law of programming and it is not OS specific.

You need to get off a specific OS wagon and get with the program (literally)...


104 posted on 04/01/2015 9:12:43 PM PDT by Deagle (ui)
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