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To: editor-surveyor
Creating packets stores, but not permanently, not usually perceptibly. The delays that are occuring definitely require storage for rebroadcast.

That's called buffering, not recording. Recording is when the data is put into a retrievable, "permanent" form for storage.

1,237 posted on 07/01/2013 3:05:46 PM PDT by MortMan (Disarming the sheep only emboldens the wolves.)
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To: MortMan

Gosh, buffering IS storing in transient memory.


1,267 posted on 07/01/2013 3:16:10 PM PDT by editor-surveyor (Freepers: Not as smart as I'd hoped they'd be)
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