My point was that when a child ‘imagines’ he is playing soldier at war, he imagines the bombs, the smoke, the fire, the blood...all of it. Since the imagination is every bit, even more powerful than an actual visual representation of violence, a boy playing army is getting every bit of the mental ‘effect’ and more than a video game/movie or book will give him.
So should we stop boys from playing army/cowboys and indians/cops and robbers too?
That’s what I was getting at. Since generations of boys have played at war games without traumatizing themselves into fits of murder, I fail to see/nor is there a shred of proof to be had that video games, a less mentally impressional form of input than one’s own imagination, will be a problem.