It’s a computer game that pervasively simulates & rewards being a street thug: robbery, grand theft auto, wanton violence, cop killing, hooker use/abuse/murder, drug distribution, etc.
In Quake you ran around fantasy environments blasting hypothetical monsters.
GTA brings violent/illegal behavior much closer to home, something the player can far more closely relate to.
I used the game to teach my kids about the realities of crime.
See, it’s easy to make a quick buck doing this two-bit crime, but watch.. If you want to get out of the trouble that two-bit crime caused you, you will now have to kill Mr. Police officer. Uh, oh, now you have to kill more. NOW YOU HAVE LOTS of COPS after you, and look they aren’t arresting you they are shooting to kill. That’s the way it works kids. Crime pays, it pays in more trouble than you want to deal with.
I can’t possibly be the only person who has done this.