Think of it like this, evolution believe that if you have a deck of 52 cards and two jokers, and then shuffle the deck thoroughly, and throw the entire deck up in the air as high as you can, that eventually all of the cards will land, in perfect order, and perfectly aligned.
Okay the thing is I am an "evolutionist" yet I do not believe the above. I know quite a few people who are "evolutionists" but I know they also would not believe the above. That is because it is not evolution. The above is card thing is random spontaneous generation, which is not the same as evolution at all.
A better analogy to evolution would to have a population of 10 card decks on a table. Each of them are randomly shuffled. Now lay them out. None of them will be in perfect order, but some will be closer than others. Select the two decks with the highest number of cards in the right place. These two decks will survive to reproduce the next generation. Discard the rest of the decks (they die out)
The two selected decks are the "parents" of the next generation. For each of them, build 5 "child" decks whose orders are identical to that deck (ie they are clones of the parents).
Now for the random mutation part. For each of the 10 child decks consider each card at a time. Roll two dice for each card. If you get snake eyes then take that card and insert it in a random place in the pack.
The result is the next generation that has been produced through selection and mutation. None of the new generation decks will be in perfect order, but they will be closer than the decks in the last generation.
Generate the next generation by selecting the two best decks as parents and repeat the process.
Eventually (and it might take 100s of generations), you will reach a deck in a perfect order. This is a closer analogy to evolution, and it doesn't require zillions of tries like spontaneous random guessing. It is a far more efficient and fast algorithm.
That sounds pretty good, but can you remove intelligence from the analogy and make it work? You're equating random selection with intelligence. An intelligence is manipulating the decks to bring about a desired result. The desired result isn't known in real life and there's (supposedly) no intelligence guiding it.