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To: Melpomene

There's not much strategy involved in classic D&D. It's mostly all about the outcome of the die rolls.


31 posted on 06/15/2005 1:23:53 PM PDT by GraniteStateConservative (...He had committed no crime against America so I did not bring him here...-- Worst.President.Ever.)
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To: GraniteStateConservative

Nah, its really about the world-creation. Properly speaking (at least in my style of DM'ing) the players shouldn't even see the die rolls, and if the die rolls "wrong" then the DM can declare things to be as they should be.


39 posted on 06/15/2005 1:26:44 PM PDT by buwaya
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To: GraniteStateConservative; buwaya
Actually, this wasn't D&D; it was a card game called "Magic."
43 posted on 06/15/2005 1:27:50 PM PDT by Melpomene
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To: GraniteStateConservative
There's not much strategy involved in classic D&D. It's mostly all about the outcome of the die rolls.

You've either never played, or played with a very poor DM if you can make that statement. We are talking PnP here, not CRPG.

123 posted on 06/16/2005 5:40:34 AM PDT by RogueIsland
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