To: Melpomene
There's not much strategy involved in classic D&D. It's mostly all about the outcome of the die rolls.
31 posted on
06/15/2005 1:23:53 PM PDT by
GraniteStateConservative
(...He had committed no crime against America so I did not bring him here...-- Worst.President.Ever.)
To: GraniteStateConservative
Nah, its really about the world-creation. Properly speaking (at least in my style of DM'ing) the players shouldn't even see the die rolls, and if the die rolls "wrong" then the DM can declare things to be as they should be.
39 posted on
06/15/2005 1:26:44 PM PDT by
buwaya
To: GraniteStateConservative; buwaya
Actually, this wasn't D&D; it was a card game called "Magic."
To: GraniteStateConservative
There's not much strategy involved in classic D&D. It's mostly all about the outcome of the die rolls. You've either never played, or played with a very poor DM if you can make that statement. We are talking PnP here, not CRPG.
FreeRepublic.com is powered by software copyright 2000-2008 John Robinson