And if your GTA-playing kid goes out and kills someone, for example, and several million other kids play it and behave perfectly fine, I would recommend trying to find out why the kid was so screwed up in the first place that he could be so easily influenced by a simple video game, then taking it out on the industry.
As I've said before, if a video game/movie inspires some one to kill, they already had psychological problems well before that.
ok, maybe the "killer kid" is not illustrating my concern. but i keep my assertion that violence in games should serve a purpose which complies with moral standards.