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To: jamz
Talk about a small world. I wonder how many other current and former WWIIOLers are here?

Actually I'm not really surprised. A good number of players seemed to be fairly conservative except for a few college students. There was one flaming liberal on the forums (Steve something I think) who we always had fun chewing apart whenever he posted his Michael Mooron type dribble.

345 posted on 07/16/2004 7:29:29 AM PDT by COEXERJ145
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To: COEXERJ145
Left WWIIOL last month after playing it since the first week it came out (3 guesses as to my handle there... it's relatively obvious). The game was good, but unfortunately under-planned. I don't think the real problem was the rushed launch (though that certainly was a bear!); I think that they really didn't know where they wanted to take the game. The Rats had an idea of how they wanted the game to "play," but not really of the mechanics to get it there. I think that's why you see the newest plans for deployment and such, because they are still trying to change the game experience to play the way they've imagined.

Unfortunately for me, the game had become a much higher work-to-reward ratio than I could justify. Too much time-to-battle, tactics had given way to "strategy" (camp an AB, camp a depot, rush a depot, rush an AB, rinse and repeat), and other things just made the game less fun. I bought City of Heroes right after it came out, and dropped WWIIOL the next week...

347 posted on 07/16/2004 8:00:14 AM PDT by Charles H. (The_r0nin) ("Let them hate, so long as they fear" -- Roman Imperial Motto)
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To: COEXERJ145

Not much has changed in that regard...


390 posted on 07/19/2004 8:31:20 AM PDT by jamz
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