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To: Prince Caspian
The game is interesting from a game-theoretical standpoint because there's no optimal solution in the game theory sense. (It's been way too long since I took linear programming, but I vaguely recall the term "saddle point" used with reference to rock paper scissors.)
27 posted on 11/19/2002 4:17:08 PM PST by jejones
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To: jejones
The game is interesting from a game-theoretical standpoint because there's no optimal solution in the game theory sense. (It's been way too long since I took linear programming, but I vaguely recall the term "saddle point" used with reference to rock paper scissors.)

A more interesting variation of the same concept: take three dice, one each of red, green, and blue, each marked with two copies of each of three different numbers:

The
The
The
red
green
blue
die is marked with 1, 6, and 8.
die is marked with 2, 4, and 9.
die is marked with 3, 5, and 7.
One person (the mark) selects a die, then the other person (the sheister) selects a different die, then the two players roll. Higher number wins. Note that ties are impossible, since no number appears on more than one die.

Any idea why I called one person the mark and the other the sheister?

42 posted on 11/19/2002 9:02:23 PM PST by supercat
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