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To: plain talk

Wounding often creates a larger logistical problem for the recipient of an attack. Perhaps 3% is an optimal number for this biological if it is indeed a weapon.


26 posted on 01/28/2020 8:49:03 PM PST by Cold Heart (.)
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To: Cold Heart
Wounding often creates a larger logistical problem for the recipient of an attack. Perhaps 3% is an optimal number for this biological if it is indeed a weapon.

There's no wounds from viruses, most recover completely. Much higher lethality limits the spread and lethality is not easy to figure out so 1 to 10% is probably just a ball park estimate for an engineered weapon.

35 posted on 01/28/2020 9:02:18 PM PST by palmer (Democracy Dies Six Ways to Sunday)
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To: Cold Heart

Yes, it is more difficult to deal with sick and wounded than expired.


40 posted on 01/28/2020 9:06:44 PM PST by yldstrk (Bingo! We have a winner!)
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