Posted on 11/14/2017 5:43:06 PM PST by Drew68
Roblox has reached a popularity level with the young gamer demographic that few developers could ever dream of achieving with their releases. But at the same time, a shocking number of people have never heard of it. As it turns out, games starring player-customized faux-Lego figures just arent very popular among adults, but theyve taken the world by storm for those under the age of 14.
If youre unfamiliar, Roblox is a game on PC, mobile devices, and Xbox One that lets users create their own avatar and play any number of thousands of games that are all created by other players. In addition to playing games online with friends, anyone can also start building their own world and release their very own Roblox game.
What makes Roblox so genius from a pure design perspective is how insulated everything is within its own ecosystem. Users dont even need to download anything as the entire platform and all of its games can be launched directly in your web browser. Once you customize your avatar you can jump into a knock off Pokemon game, go shoot some zombies with friends, or live a pretend life in a fictional Roblox city. There are racing games, shooting games, adventure games, roleplaying games, platforming games, and anything else you could think of. All a kid has to do is type in what they want or click on what looks most appealing and theyre good to go.
The vast majority of games on Roblox are all free-to-play with advertising and microtransactions, similar to games found on the iOS App Store or Google Play. Players can even subscribe to the Roblox Builders club to earn daily credits and other special rewards. Everything in the business model from the games users play and worlds they build to the subscriptions and advertising all feed back into the same gameplay loop of getting eyeballs on the website. Its a deliciously powerful machine that, according to website-ranking portal Alexa, has been so successful its actually earned Roblox.com the 107th most popular spot in the entire United States.
As remarkable as that all sounds its anything by an overnight sensation. Roblox, as a platform, has existed for well over a decade and easily surpasses 30 million active users per month with a large fraction of that base also contributing to its growing catalog of content.
That user-generated content idea is often a throwaway feature in a video game. Developers will craft a long, detailed experience with dozens of hours of content and then throw in some modding tools or level creation options to give the illusion of replayability, but in reality you never use them. Thats a big reason why its so hard for developers to succeed with games that are seemingly founded upon the idea of world building and creation.
Minecraft is the best example out there. Chances are that if youre nerdy enough to visit a website called Geek.com, then youve heard of Minecraft. But what if I told you that Minecraft wasnt the first game geared towards players that like to make stuff? In fact, Minecraft didnt first hit its developmental testing phase until 2009, whereas Roblox was in beta testing as early as 2005. Today that doesnt really matter as both games are immensely successful, but its important to keep in mind that just because a game lets you build things doesnt necessarily mean it copied Minecraft.
When considering Roblox, its important to keep in mind that it isnt just placing blocks in a virtual world like in Minecraft. In the case of Roblox, youre opening up a program called Roblox Studio and actually building models of objects and characters, youre creating NPCs and giving them dialog, or even writing some code to make things act a certain way. You could liken Minecraft to a restaurant with a really thorough menu that lets you pick and choose your combo platter, but Roblox is more like the worlds largest buffet, featuring every type of food, but then the kitchen is also open to just make something from scratch instead if you want.
Even though Roblox is designed for kids very carefully and directly that doesnt mean parents should just let their children play it without any regard for privacy and safety. With the way the internet works if you let loose your underaged child onto a platform thats powered by and reflective of its community, a community that exists and identifies with the internet as a whole, its a risky proposition. Internet Gutter meme culture is rarely PC or kid-appropriate.
Generally speaking, not many parents really have a good idea of what their kids do on the internet these days. Sure, they might know the name of the popular YouTubers they watch the most or have general familiarity with the fact that their teenage son plays World of Warcraft, but the majority of parents arent overly engaged with their kids online identity. That should absolutely change and Roblox is definitely a risky playground that should be monitored more.
With so many possibilities of what to do, games to play, and worlds to build, its no wonder that kids these days cant get enough of Roblox.
Parents take warning. Roblox is a great opportunity to talk to your young kids about scammers on the internet because they're out there with their promises of free Robuxs (the game currency that can cost real money).
Fortunately, Roblox is "parent friendly" and allows parents to activate protections on their children's accounts giving the parents control over many of the features. If your kid is playing Roblox, I strongly recommend doing this. Better yet, build up a character and play along with your kids. Most important though, if your kids are playing Roblox, keep an eye on what they're doing and establish boundaries on what they can and can't download while instilling in them the truth that people aren't always who they say they are on the internet.
Also, caution them against those sites that offer free Robux by downloading "robux generators" that are full of malware. There's no free Robux!
I have an account so I can play it with my kids .
Yeah, me too. I'm away from home for work right now for a couple of weeks and I surprised my 8-year old when my character joined in on a game he was playing. He was so excited!
Around this time last year, the kiddos were into Roblox. They liked Retail Tycoon, where you can build a little shop and sell stuff. “Mama, I need to buy a freezer so I can sell frozen food.”
They’ve since outgrown it (third graders) and now love Scrap Mechanic and City Skylines. “Mama, I can’t unlock the water tower for my residential area until the population hits 25,000.”
I think I was coloring at their age.
ping
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