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To: zeugma

Half of the ‘people’ in movies today are CGI. They topped that challenge in 2001 with Final Fantasy: Spirts Within. Most people thought the black dude in the commercial was real.

The pic above is from a video game. If the same model and textures were reimported to 3DS and rendered in proper lighting, I think she’d look completely real.


43 posted on 07/09/2015 8:44:13 AM PDT by Norm Lenhart
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To: Norm Lenhart
Half of the ‘people’ in movies today are CGI. They topped that challenge in 2001 with Final Fantasy: Spirts Within. Most people thought the black dude in the commercial was real.

Not if they have to do close-ups on the faces. If you saw the movie "Gravity", you saw a movie that was almost completely rendered in CGI, except for one thing - the faces.  Recognising faces is one of the first things we learn as infants, so it is awefully hard to fool us with CGI  It's one of those things that folks who do CGI and similar stuff are well aware of. They can do a pretty good job, but ultimately, folks can tell the difference between a real face and a rendered one. It's easier to do with stills, because many visual cues are lacking in a still, that will be instantly recognisable in a 'real' image.

The pic above is from a video game. If the same model and textures were reimported to 3DS and rendered in proper lighting, I think she’d look completely real.

I disagree. She'd be close, but no cigar. I've yet to see a rendered face that didn't look at least somewhat 'cartoony''  There is a lot of work going on though, in bringing this kind of thing to 'life'. I suspect they'll eventually be able to make characters that you can't distinguish between CGI and live action. They are still a few years down the road from that.

 

48 posted on 07/09/2015 9:52:00 AM PDT by zeugma (The best defense against a bad guy with a gun is a good guy with a gun)
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