"..Video games and IHL: how should the Movement take action?
While the Movement works vigorously to promote international humanitarian law (IHL) worldwide, there is also an audience of approximately 600 million gamers who may be violating IHL in the virtual world. Exactly how video games influence individuals is a hotly debated topic, but for the first time, Movement partners discussed their role and responsibility to take action against violations of IHL in video games. In a side event, participants were asked: what should we do, and what is the most effective method? While National Societies shared their experiences and opinions, there is clearly no simple answer. There is, however, an overall consensus and motivation to take action..."
The American Red Cross is denying it.