Free Republic
Browse · Search
News/Activism
Topics · Post Article

Skip to comments.

Textured graphics can be captured in a flash
NewScientist.com news service ^ | 27 August 2008 | Colin Barras

Posted on 08/31/2008 12:38:12 PM PDT by neverdem

The virtual worlds in computer games provide a realistic backdrop to the action. But step too close and the effect is lost – you'll see that textures and patterns are usually displayed on flat surfaces that look dull and artificial.

A simpler way to add depth to textured surfaces could change that.

The new technique can reconstruct the depth of a surface simply by taking two photos of it – one with a flash and one without (see video, right). Merely analysing the resulting shading patterns can capture the surface's 3D texture.

Until now making realistic textures required the use of bulky and expensive laser scanners, says Mashhuda Glencross at the University of Manchester, UK. And the process is really time-consuming, she adds.

3D in a flash Glencross and the Manchester team worked with Gregory Ward at Dolby Canada in Vancouver to develop their quick and cheap alternative.

At the heart of the technique is the assumption that the brightness of a pixel in the image is related to its depth in the real scene. Parts of the surface deep in a crack or pit receive light from a restricted area of the sky, and appear relatively dark.

By contrast, protruding parts of the surface receive more light and appear brighter in a photo.

Correct colours But the colour of the surface also affects its brightness in a photo. With the same illumination, light-coloured spots appear brighter than dark ones.

Taking a photo using the flash removes that effect. The surface is flooded with light and the camera can record the true colour of every part it can see, even those in cracks and pits.

The flashlight image is paired up with a photo taken without extra lighting. Software then compares the brightness of every matching pair of pixels in...

(Excerpt) Read more at technology.newscientist.com ...


TOPICS: News/Current Events; Technical
KEYWORDS: 3d; flashlighting; graphics; imaging; photoshop; rendering; texturedgraphics
There'a a demonstration at the source.
1 posted on 08/31/2008 12:38:13 PM PDT by neverdem
[ Post Reply | Private Reply | View Replies]

To: neverdem

What the hell has this got to do with the price of eggs?


2 posted on 08/31/2008 12:55:17 PM PDT by FrankR (Liberalism is Communism by the drink - P.J. O'Roarke)
[ Post Reply | Private Reply | To 1 | View Replies]

To: neverdem

Fascinating stuff.


3 posted on 08/31/2008 12:57:15 PM PDT by Blennos (High Point, NC)
[ Post Reply | Private Reply | To 1 | View Replies]

To: neverdem
This could be built into Photoshop as a feature, like HDR merging. The Extended version of CS3 already has a number of features for 3D rendering.
4 posted on 08/31/2008 1:00:36 PM PDT by BlazingArizona
[ Post Reply | Private Reply | To 1 | View Replies]

To: neverdem

Don’t need a flash to accomplish this, just two photo’s with the light source of one at a lower angle. There’s nothing really new and exciting about this.


5 posted on 08/31/2008 1:11:15 PM PDT by Nathan Zachary
[ Post Reply | Private Reply | To 1 | View Replies]

To: Nathan Zachary
Don’t need a flash to accomplish this, just two photo’s with the light source of one at a lower angle. There’s nothing really new and exciting about this.

Then why did they write the fourth paragraph?

"Until now making realistic textures required the use of bulky and expensive laser scanners, says Mashhuda Glencross at the University of Manchester, UK. And the process is really time-consuming, she adds."

6 posted on 08/31/2008 1:44:46 PM PDT by neverdem (I'm praying for a Divine Intervention.)
[ Post Reply | Private Reply | To 5 | View Replies]

To: neverdem
Amazing video! Intel folks and gamers everywhere are going to LOVE this!

Great post!

7 posted on 08/31/2008 2:16:32 PM PDT by gaijin
[ Post Reply | Private Reply | To 1 | View Replies]

To: ShadowAce; neverdem

Thanks neverdem.


8 posted on 08/31/2008 2:25:56 PM PDT by SunkenCiv (https://secure.freerepublic.com/donate/_______Profile hasn't been updated since Friday, May 30, 2008)
[ Post Reply | Private Reply | To 1 | View Replies]

To: rdb3; Calvinist_Dark_Lord; GodGunsandGuts; CyberCowboy777; Salo; Bobsat; JosephW; ...

9 posted on 08/31/2008 2:40:51 PM PDT by ShadowAce (Linux -- The Ultimate Windows Service Pack)
[ Post Reply | Private Reply | To 1 | View Replies]

To: neverdem

A group of students in the US have applied this technique to video, which is even crazier. Tens of thousands of still frames from the video are combined to create 3D visuals.


10 posted on 08/31/2008 4:24:56 PM PDT by JerseyHighlander (Obama wants to raise taxes and kill babies. Palin wants to raise babies and kill taxes.)
[ Post Reply | Private Reply | To 1 | View Replies]

Disclaimer: Opinions posted on Free Republic are those of the individual posters and do not necessarily represent the opinion of Free Republic or its management. All materials posted herein are protected by copyright law and the exemption for fair use of copyrighted works.

Free Republic
Browse · Search
News/Activism
Topics · Post Article

FreeRepublic, LLC, PO BOX 9771, FRESNO, CA 93794
FreeRepublic.com is powered by software copyright 2000-2008 John Robinson