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'Free speech' gives free rein to video mayhem
Minneapolis Star Tribune ^ | 8/3/06 | Katherine Kersten

Posted on 08/04/2006 7:34:02 AM PDT by Zender500

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To: AppyPappy
I always find it interesting that people say that video games do not influence behavior but the military uses video games to influence behavior.

Not really. The military uses video games to keep their increasingly attention-span deficient soldiers focused. And to save money.

Influencing their behavior to mold them into more effective "killers" has been in place since before Vietnam. Video games play very little part in this training.

21 posted on 08/04/2006 8:10:58 AM PDT by Drew68
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To: Zender500
Our kids can easily get their hands on "Manhunt," or

Then the responsible store owners shouldn't sell to the kids, and the responsible parents shouldn't let their kids play these games. Our kids have a few game systems and many games, and we always know what they're playing.

22 posted on 08/04/2006 8:13:43 AM PDT by antiRepublicrat
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To: Bigh4u2
I've asked him directly "Do you think these are real?"

And he always answers 'No grampa, it's a game'.

BTW. He's only 6.

So what you are trying to say is that your 6 year-old grandson is pretty much like the other 99.9999% of the population who play these games and don't go out and kill people?

23 posted on 08/04/2006 8:13:53 AM PDT by Drew68
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To: Moose4

I'm a huge Call of Duty2 fan myself.

Particuarly the multiplayer game is big fun.


24 posted on 08/04/2006 8:15:14 AM PDT by tcostell (MOLON LABE)
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To: AppyPappy
I always find it interesting that people say that video games do not influence behavior but the military uses video games to influence behavior.

They do? Last I heard they were just using America's Army to train.

25 posted on 08/04/2006 8:16:08 AM PDT by antiRepublicrat
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To: af_vet_rr
Far cheaper than getting the government involved.

Yes, but if I don't want my kids to play these games, I don't want your kids to play them either!

< /nannystate mindset>

26 posted on 08/04/2006 8:17:16 AM PDT by Drew68
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To: Drew68

So what you are trying to say is that your 6 year-old grandson is pretty much like the other 99.9999% of the population who play these games and don't go out and kill people?"

Pretty much.


27 posted on 08/04/2006 8:17:42 AM PDT by Bigh4u2 (Denial is the first requirement to be a liberal)
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To: Drew68
The military uses video games to keep their increasingly attention-span deficient soldiers focused.

The main use of America's Army I know of is to learn team maneuvers. The game can be set up so that it is quite unforgiving to mistakes.

28 posted on 08/04/2006 8:18:51 AM PDT by antiRepublicrat
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To: antiRepublicrat

They are using games to "break" the hesitancy to pull the trigger.


29 posted on 08/04/2006 8:19:52 AM PDT by AppyPappy (If you aren't part of the solution, there is good money to be made prolonging the problem.)
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To: DigitalVideoDude

"There is no way my 6 yr. old would be playing any of those games."

And that's your choice.

My grandson understands the difference between reality and fantasy because that is how he has been taught.

Try asking your 6 year old about reality and fantasy.

You may be surprised by the answers.




30 posted on 08/04/2006 8:20:33 AM PDT by Bigh4u2 (Denial is the first requirement to be a liberal)
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To: AppyPappy
They are using games to "break" the hesitancy to pull the trigger.

Not from what I know about it. Soldiers are set up in a LAN in a scenario that is designed to emphasize small unit tactics, such as ammo management, flanking maneuvers and teamwork.

The army has been using video simulators for a long time. The old Atari game "Battlezone" was used as a tank warfare simulator. Rumors even circulated that the US Military was interested in the best Missile Command players. The "murder simulator" and "desensitizing" is pure bunk manufactured by busybody activists.

Don't believe me. Look in to it for yourself.

APf

31 posted on 08/04/2006 8:27:39 AM PDT by APFel (Individualism. The alpha and the omega.)
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To: AppyPappy
They are using games to "break" the hesitancy to pull the trigger.

No they're not. I can't recall the exact statistics but in WWII only something like 20% of soldiers returned fire. By Vietnam, training had increased the numbers to somewhere around 90%. The Army tackled this "hesitancy" problem a long time ago.

32 posted on 08/04/2006 8:27:43 AM PDT by Drew68
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To: Zender500

That is indeed shocking -- 'rejected out of hand' -- sad.


33 posted on 08/04/2006 9:00:52 AM PDT by BenLurkin ("The entire remedy is with the people." - W. H. Harrison)
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To: Drew68

Yeah, the comments on video games and the military in this thread are, frankly, weird - I haven't the foggiest idea where people are getting the idea that the military is using video games to get soldiers over reluctance to kill, or to get their attention - must be from some strange peacenik or video game violence propaganda sites.

There's extensive use of video simulation, but simply to train and have soldiers learn to work together, basic tactical principles, etc. It's not some weird psychological manipulation.


34 posted on 08/04/2006 9:18:26 AM PDT by Strategerist
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To: Zender500

I can say that I love playing video games. And it amazes me that some parents have no clue what the ratings are for. I stop a mother from buyin GTA:SA (Grand thief auto:San Andreas) for her kid. The kid had to be at least 10. I asked her if she knew what happens in the game. NO FREAKIN' CLUE. After I filled her in, she couldn't believe it. Then right out of the blue she blames "the video game makers" for the content. So I filled her in that "the video game makers" have every right to make whatever they want. YOU have the right to buy or not to buy. And YOU have to learn what the rating are. They (pointing to the clerks) are not going to tell you a damn thing. To them its money in their pockets. And then I droped the bomb. "And YOU parents who sue "the video game makers" just show that YOU have no interest in what your child it doing! Let them waste away playing video games instead of being a part of their lives."
Course the kid was pissed.

Man...I need to be in the next Congress hearing on video games.


35 posted on 08/04/2006 9:20:51 AM PDT by The peoples DJ
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To: AppyPappy
They are using games to "break" the hesitancy to pull the trigger.

AFAIK, they're using them for lessons in team coordination. I say this from the perspective of having helped set up an America's Army system for the Army.

Shooting in real life and in a game are so different I can't see how eliminating hesitancy can even work. IIRC, the Army does have an old mechanical device to help soldiers who are scared of their rifles.

36 posted on 08/04/2006 9:22:30 AM PDT by antiRepublicrat
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To: frogjerk

The software association is pretty intense about having their ratings enforced, stores that ignore them can lose product. There's actually nothing to enforce on PG or even PG-13, unless you want the kids parents to show up and tell the ticket taker they have indeed provided guidance.


37 posted on 08/04/2006 9:25:50 AM PDT by discostu (you must be joking son, where did you get those shoes)
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To: APFel
The game (Manhunt) is already a couple years old (the author is a bit late to the party). It also commits the cardinal sin of not being fun.

I'd recommend the Hitman series for some good, morally questionable fun...
38 posted on 08/04/2006 9:55:44 AM PDT by MirrorField (Just an opinion from atheist, minarchist and small-l libertarian.)
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To: APFel
The game (Manhunt) is already a couple years old (the author is a bit late to the party). It also commits the cardinal sin of not being fun.

Bingo. The game (and Postal, mentioned later on) are much better known to the anti-video game people than they are with gamers because they were horrible games.

39 posted on 08/04/2006 10:19:24 AM PDT by Starter
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To: Bigh4u2

Have you played any of those games?

I have and there is no way my child would ever play them at that age. No way. My choice.


40 posted on 08/04/2006 10:38:58 AM PDT by DigitalVideoDude (It's amazing what you can accomplish when you don't care who gets the credit. -Ronald Reagan)
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