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To: aft_lizard; faloi
"So what if some guy wants to spend dozens of hours a week to make a few buck, its his loss."

Well Faloi pointed out that The this innocent kid just getting some props (in the form of cash) for his "hard" work isn't getting a taste. SOE is just pumping items and money into an economy. The balance is lost.

I didn't know about SOE just adding in items. It'll be interesting how that plays out now that i think about it. Assuming they don't just pour money into the economy, but add items as well, it could become a better experience for the average (couple hours here and there) gamer.

If just money is bought from SOE we have a problem. We all know what happens when you just print more money and dump it into the economy. The price of Super rare item X goes from 1 mil to 16 mil.

Then again, if everyone just buys Super rare Item X from SOE, the price would go from 1 mil to peanuts. I'm not an economist (i'm sure that's apparent) but i'm curious how this will play out now.

I wouldn't mind SOE selling stuff. That way i don't have to spend as much time/in game money to earn it. Those who don't want to play the game can buy the stuff with cash.
11 posted on 04/20/2005 12:58:43 PM PDT by tfecw (Vote Democrat, It's easier than working)
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To: tfecw

It is a transfer service rather than selling new items. I wonder if it will have much of an effect on the economy over that the botters and farmers have now.


16 posted on 04/20/2005 1:47:43 PM PDT by Ingtar (Understanding is a three-edged sword : your side, my side, and the truth in between ." -- Kosh)
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