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To: COEXERJ145

What exactly is your problem with WW2O (or rather the future of it)? It's easy to say "developers have their heads up their sixes" ...

N.B. I am not currently a WW2O subscriber since I'm more a flightsimmer and therefore active in WarBirds, but since the WW2O team used to be the WB team I hate to see them disparaged without cause, or at least without explanation.


61 posted on 07/15/2004 8:27:56 AM PDT by No.6
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To: No.6
N.B. I am not currently a WW2O subscriber since I'm more a flightsimmer and therefore active in WarBirds, but since the WW2O team used to be the WB team I hate to see them disparaged without cause, or at least without explanation.

Well, technically the WW2O team used to be the subordinates of the WB team; the heads of the WB team are now the Aces High team, which I play.

WW2O set some sort of record as the most overpromised game of history (a separate issue from most delayed)...they bit off about 90000% more than they could chew. I believe only about 10% of what was on the outside of the retail box was actually implemented in the game in the first year.

What didn't help was all the fanboys convinced it would be the greatest thing since sliced bread for months BEFORE it came out.."I'm quitting AH as soon as WWIIOL comes out, which will be the greatest game ever!"...then it turned out to have an arcade flight sim model and be focused on the ground war.

70 posted on 07/15/2004 8:34:29 AM PDT by Strategerist
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To: No.6
If you used "Number6" as your name in WWIIOL, I remember you very well.

Now maybe the plans have changed since Hatch gave me the boot but their idea of "brigade spawning" is what turned me off to the game. Many of us "lone wolves" were afraid that it would either force us into a squad or would prohibit us from using anything other than the most basic weapons, rifleman, PAK-36, Panzer II, 232, BF-110, etc. When I and others tired to make our concerns clear to the Rats (for those who don't know about WWIIOL, the "Rats" are the guys who make the game, Cornered Rat Software) we were usually told just to accept the fact it was coming and to realize the game would change whether every single person liked it or not.

What got me banned was telling Hatch to "Bite Me" when he started to get snitty at me because of my continual posts asking for a clarification of "brigade spawning". He banned me from the forums and a couple of days later during the "Channel Dash" his DD was the one myself and Borya were supposed to escort. Well, about an hour after the Channel Dash was over (thanks to a server crash) I got an e-mail saying my entire account was banned and don't bother to come back.

The game, despite all of its bugs, glitches and problems, was a heck of a lot of fun and I wish I hadn't been forced to leave.

78 posted on 07/15/2004 8:41:22 AM PDT by COEXERJ145
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To: No.6

Doktor? Is that you? Hehe...

I'm a very active WW2OL gamer...it needs improvement...but hands down...the most immersive game out there. Steepest learning curve...but most rewarding experience out there.

I will buy Doom 3 for nostalgia though...


178 posted on 07/15/2004 10:15:40 AM PDT by jamz
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