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To: Jeff Head
Just curious - have you played with any of the Harpoon (computer naval warfare simulation) versions?

For those unfamiliar, Harpoon is what Larry Bond used to simulate the Icelandic / North Atlantic battles in the Clancy novel, Red Storm Rising. There's a big thank-you from Clancy to Bond in the credits of the book.

Spending some time with it is a way to learn about naval platform capabilities and interactions at the operational/strategic level. I haven't touched it in 7-8 years, the new versons look pretty interesting. I Googled them up and took a look at the web pages and forums a few weeks ago.
102 posted on 01/08/2004 3:38:22 AM PST by FreedomPoster (this space intentionally blank)
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To: FreedomPoster
I am very familiar with the game.

I used the data base editor in Harpoon II and Harpoon III to create and test the large supercavitating weapons I introduce in the books. Long-range (450 nm) with dual propulsion and a 2,000 kilo warhead. They are launched from ships (too big for subs), land and air and cruise at apoximately 50 knots and have a terminal, rocket-powered speed of 500 knots. Sophisticated sonar and acoustic target acquiition and employing digital terrain mapping of the sea floor to navigate. At the terminal rocket speed, have about a 20 mile range after having arrived in the target area from much further away.

As modeled, they wreak havoc on our CBG's and other escorts.

In the books we ulitamtely develop counter technologies, but the surprize introduction of these weapons at the start of hostitilities with China decimates our large Phibron and CBG response to an invasion by N. Korea and effectively moves us out of the western Pacific to begin with.

The owner of the Haproon HQ site has my books referenced on his site links page under literature HERE.

103 posted on 01/08/2004 3:50:50 AM PST by Jeff Head
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To: Travis McGee
FYI...reference posts 102, 103, 104 and 106.

Jeff

107 posted on 01/08/2004 7:19:53 AM PST by Jeff Head
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