I meant as a user. I realize that 64 bit systems can read from memory faster, and can support more accurate floating point calculations, but over the past five years I’ve followed the slow transition to 64 bits from 32 bits in both Windows and Linux. Performance changes were not very noticeable for most applications.
Eventually, when applications routinely use multi-GB memory, it makes a difference. But now, on phones, when 2 or 3 GB is the norm, I don’t think it does. That doesn’t mean that the move is a bad thing or unnecessary, just that the first to do it (iOS or Android) doesn’t get an immediate killer advantage over the other. They’ll both get there, eventually.
Apple has shown how it makes a difference in the gaming area and also with the photography apps which people are using to alter their photos. Games are more complex and powerful and faster, containing more graphic elements ... all improving the gaming experience. And in the photographs area ... doing modifications to your photos, which would have required desktop systems before. We’re GOING MOBILE and more computing speed and power is going to be needed!
There speaks a person who uses a device that does not have the advantage and does not get to appreciate that advantage and is whistling past the graveyard because his device does NOT have that advantage. There WAS and IS a distinct advantage that Android makers are scrambling as fast as possible to grab. . . but are crippled in getting because their off-the-shelf, one-size-fits-all, FREE operating system was not made to fit a 64bit size yet. It is only just now getting there. . . but the APPS are not yet re-sized to fit.
So, Pearls, keep whistling.