This one is a working title which is aiming for release on the next generation console from Microsoft, Xbox, PC, PS2 and Gamecube. The face of war has changed. Enemy lines blur, and there is no longer a clear opponent. New enemies and new threats require a new type of warfare - a new type of soldier. Enter the Ghosts. In 2013, the U.S. Army will implement the Integrated Warfighter System (IWS), evolving what we know as the modern soldier. IWS combines advanced weapon systems, satellite communication devices and enhanced survivability into one fully integrated combat system. The IWS program has been developed to meet these new threats head on. Now, it can be tested on the battlefield. Following an insurgence in the heart of Mexico City, the U.S. Army's most elite Special Forces team is deployed to the center of the conflict to regain control of the city. Greatly outnumbered but fully equipped with the IWS, this elite team is the first and last line of defense on the battlefield. They are the "Quiet" professionals. They are the Ghosts. Key Features
Next-generation gaming technology: Ghost Recon® 3 is built from the ground up for next-generation consoles, taking full advantage of powerful technology with amazing textures, lighting and particle effects, multi-windowing and state-of-the-art physics. Old generations will be built using top technology that pushes those systems to their limits. Become the soldier of the future: Gain access to the future of military technology. Using a fully integrated combat system with cutting-edge weapons and revolutionary communication systems (see below), gamers will embody the soldier of the future. Based on actual U.S. Army research, the Ghosts give gamers a realistic view of how war will be fought in the next decade. Revolutionary feature: Use the revolutionary Cross-Com, a communication device powered by satellite technology. Attached to the soldier's monocle, the Cross-Com provides full situational awareness and command of the battlefield. Command the Ghost squad and remote allied forces and drones, and direct artillery and air strikes. See what the squad sees and receive visual and auditory intel from allied forces and unmanned drones. Stunning urban environment: One city, multiple locations. Ghost Recon® 3 takes place entirely in Mexico City, one of the world's largest cities. A stunning, meticulously detailed universe will provide complete immersion in the urban war of the future. Top-notch multiplayer experience: Ghost Recon® 3returns to deliver industry-leading multiplayer and cooperative gameplay for one of the hottest online franchises with a host of exciting new features.
GENERAL QUESTIONS On which platforms will Tom Clancy's Ghost Recon® 3 be available? Next-generation console from Microsoft, Xbox, PS2, GC, PC When will the games Tom Clancy's Ghost Recon® 3 be available? The Xbox, PS2, GC and PC versions will be available for the 2005 holiday season, and the version for the next-generation console from Microsoft will be available for the machine's launch. What is the storyline? Mexico D.F. (Districto Federal), Mexico: The Ghosts have been ordered to participate in a Joint Operation designed to capture Mexican military officials engaged in illegal technology sales to Columbian rebels. The US President has joined the Canadian Prime Minister and the Mexican President in Mexico City to sign NAJSA (the North American Joint Security Agreement), a new policy designed to share the policing responsibilities along the borders of these three countries and control illegal immigration and the movement of drugs and terrorists in the hemisphere. As a symbolic gesture a number of US military weapons and vehicles have been sold to the Mexican Government and are now situated at the Mexican Whitehouse - Chapultepec castle. During the public signing of the document the three leaders are attacked by Mexican soldiers opposed to what they consider an unreasonable concentration of military power in civilian hands (and even worse, in politicians' hands). The Ghosts, as the only US Special Forces on the ground, are ordered to meet up with Secret Service agents protecting the US President and ensure his safety until he is extracted. While the US president is on route to the Airport, the Ghosts secure the Mexican president. Thanks to the Ghosts actions, the Mexican President will "Green light" US intervention on Mexican soil in order to re-establish Democracy. Unfortunately, the US president never reached the Airport and is now in enemy hands. The Ghosts must now hunt down his captors in a war-torn Mexico City and fight off a well-equipped Mexican force. Where / when does it take place? Mexico City 2013 Will newcomers to the franchise be able to understand the storyline? Yes, the game design has been written to allow the player to develop with the game. The idea is to immediately immerse the player and let him pick up his pad and be part of the experience. The first mission puts you into character and allows you to familiarize yourself with the Cross Com system and how it will assist the gameplay. Basically you are given the chance to accustom yourself to the controls before all hell breaks loose! Mexico is the set of this episode. How did you recreate the look and feel of the city? We spent a number of months researching areas for the Ghosts to enter and to ensure the environment was as realistic as possible. The desert, Vietnam, Irak has been done over and over, so we went looking for Urban warfare with scope, hence Mexico. The traditional vision of Mexico might be of sombreros, cigars and donkeys, but Mexico City itself is enormous and has diverse locations within the city limits, allowing us to really explore Urban warfare. There are over 20 million people in Mexico City, and with its border being linked to the US it makes the threat more realistic. How many levels and missions? 12 single player missions, with an average of 6 sub missions within each; 7-15 additional multiplayer levels. Length of the game? Single player - 20 hours. Who do you embody? Major Scott Mitchell, Leader of the Ghosts Who are the Ghosts? In an era when the United States is the only global superpower, the U.S. Army needs an elite group of soldiers who can be put in the field immediately, anywhere in the world. The point of the spear in every operation, U.S. Special Forces Group 5, First Battalion, D Company is an elite Green Beret unit made up of the best of the best. First into any conflict and last to retreat, they handle the missions that no one else can. Often inserted deep behind enemy lines, they strike swiftly and suddenly, and then vanish. They are the quiet professionals; they call themselves the "Ghosts". Will the player be able to play different characters? He or she will only take on the role of Major Mitchell. Who are the main characters? Major Scott Mitchell, Sergeant Joe Ramirez, General Keating, General Steve Martin, Blackhawk Co-Pilot Bud Aldridge, The President of the United States. Who are the main enemies in this new opus? General Luis Ontiveros, Carlos Ontiveros, Former US General James Munro |