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To: Seruzawa

Odd numbers of bits was de rigeur in many customer processors, even DEC built PDPs ranging from 12 go 36 bits. And the bit-slice CPUs like the AMD 2900 family gave you whatever you wanted, in 4 bit increments.


14 posted on 05/18/2016 10:51:52 AM PDT by bigbob
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To: bigbob

“And the bit-slice CPUs like the AMD 2900 family gave you whatever you wanted, in 4 bit increments.”

These were used in Atari vector games like Red Baron, Battlezone, and Tempest :-). They were a hardware accelerator that handled all of the matrix math for scaling, zooming, and rotations while a 6502 ran the show :-).


20 posted on 05/18/2016 11:01:12 AM PDT by edh (I need a better tagline)
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